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Skyrim Heavy Modding Recomendations


T3hArb1t3r

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Hey guys. Since i´m new to Heavily Modded Skyrim(and Modding in general), I´ve selected a list of mods to install and i´d like to know if any of these mods conflict with each other.

 

Cloaks of Skyrim - http://skyrim.nexusmods.com/mods/12092/

Immersive Armors - http://skyrim.nexusmods.com/mods/19733/

Immersive Animations - http://skyrim.nexusmods.com/mods/34950/

ApachiiSkyHair - http://skyrim.nexusmods.com/mods/10168/

Enhanced Character Edit - http://skyrim.nexusmods.com/mods/12951/

Climates of Tamriel - http://skyrim.nexusmods.com/mods/17802/

CBBE - http://skyrim.nexusmods.com/mods/2666/

No More blocky Faces - http://skyrim.nexusmods.com/mods/30/

Immersive Weapons - http://skyrim.nexusmods.com/mods/27644/

RaceMenu - http://skyrim.nexusmods.com/mods/29624/

Sneak Tools - http://skyrim.nexusmods.com/mods/19447/

 

Any other mod recomendations with same or better quality than these are welcome.

 

 

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I suggest you read everything the authors have made available to you on each mod you are considering--description page, readme, discussion page, everything. Often known conflicts will be listed, and if there is a patch or workaround, they will also be noted.

 

Then, download BOSS. It is a regular program, not a mod. There is a video about it

.

Add one mod at a time to your game, after having exited the cave at Helgen. You may want to start with the ones you want the most.

Run BOSS after each addition, read the BOSS log--it will give you important information about compatibility among other things, as well as properly placing the mods it recognizes.

After reading the log and addressing the log messages, play the game a bit to make sure the mod does what you were hoping it would and that your game is stable.

If it is, start on the next mod. If it is not, do not continue playing or making new changes until you have addressed the problem and solved it.

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Check out Skyrim Revisited if looking for mod recommendations or what you might like, and exact details on how to get them all running together smoothly. Odds are you'll end up using many of the mods in there. And yes, follow what Georgiegril said.

 

Apart from BOSS, I would also use TES5Edit to clean all my mods, particularly the Bethesda masters (except Skyrim.esm-- never touch that). BOSS will also tell you what mods need cleaning as well as list bash tags, but it's generally good policy to clean all plugins new to your setup, since BOSS will not recognise every mod, and sometimes not every mod that's dirty is reported as such. TES5Edit is also useful for checking if a mod needs bash tags, and making a merged patch, which will merge conflicting records which you can then modify/override as necessary-- if you're going to merge leveled lists however, don't use the merged patch for that. Use Wrye Bash to merge conflicting leveled lists into a bashed patch. The bashed patch can also import and merge mods into itself where possible to save on ESP slots.

 

If using NMM to install, I recommend you switch to using either Wrye Bash or Mod Organizer-- Mod Organizer is my personal favourite and Skyrim Revisited uses MO as its mod manager of choice, but Wrye Bash is also excellent and has been around longer. When you're more comfortable with TES5Edit, you might even try merging multi-ESP mods into a single ESP with TES5Edit.

 

Last word of advice: back up everything before you make a major change to your mod setup. And keep your mod downloads around; they'll be very useful if you need to reinstall anything.

 

Feel free to PM me if I lost you on any of that. Happy modding!

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