tiggerdyret Posted May 24, 2013 Share Posted May 24, 2013 Which is the best encounter zones module; Asis, SkyRe or other? I'm looking for hardcore(ness) and immersion. I want the zones to be logically placed with lore-friendly creatures in them. For example dwemer type creatures in dwemer dungeons and so on. I know Asis has made it so the dungeons farther from cities are harder. What about Skyre? Does the zones also affect loot drops, which would be very cool?. And would they work with Morrowloot? I can't seem to find any detailed documentation on any of the mods' sites. Please share your experience :) Link to comment Share on other sites More sharing options...
tiggerdyret Posted May 24, 2013 Author Share Posted May 24, 2013 I think I partially found my answer in the changelog of SkyRe v0.83. There isn't any specification of how it works now, but this is definitively not what I'm going for, as i want a static world that does change when I level up. From SkyRe changelog v0.83:Basically, vanilla enemies had a fixed level, no matter when you encounter them.I changed that by the following rules:- Enemies of level x now vary between 1/2x and 3/2x, forexample: Level 10(vanilla) -> Level 5 - Level 15 (modded)- high level enemies and boss level enemies scale upto level 100 (partially done before, should now becompleted) I'm still open to new suggestens or an in-depth description of the two modules. Link to comment Share on other sites More sharing options...
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