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Posted

So recently I have noticed that when my player sits on any seat that isn't at a bar, she will be angled to the left by about 45 degrees. This started right after I installed Dragonborn and I have no earthly idea what is going on. It isn't a huge issue, but it is annoying as hell. Wondering if anyone has had any similar issues and if there are fixes available.

Posted

I wish it did, but while it sounds almost like my own issue and might be related, I have none of those mods mentioned and have already followed the steps suggested. Thanks anyway though.

  • 1 year later...
Posted (edited)

Hey, I just want to comment that I have this glitch too, but only when I use "Female Idle Swap." For some reason NPCs sit down normally, but my player sits tilted towards the left. It's a shame, because that mod combined with "No heavy muscular walk" makes all the female NPCs walk like normal people, haha.

 

Does anyone know of a fix for this besides disabling the mod?

 

EDIT: Well, I didn't really fix the glitch but I found out how to get what I wanted. The "Female Idle Swap" replaces the defaultfemale.hkx with the male one, and this affects everything, from sitting to standing to moving. However, the game doesn't cooperate with the switch and the chair anims glitch out. So I extracted meshes>actors>character>animations>male>mt_idle.hkx and placed it into the female folder. I also did this with all mt_run and mt_walk animations. Since I already had 360 Run and Walk installed, I copied the male animations into the female animations. This way, the ladies can still walk around like men but without the chair glitch.

Edited by Ceruulean
  • 3 months later...
Posted

My problem is some NPC sits down on a chair,like those in an inn(the long one)..They always sit the wrong way and ths happens since i updated to 1.9 patch -_-,can someone help,i dont use any mods before it happens and until now even im using mods,it still bugs :(

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