MatrixCoder Posted May 24, 2013 Share Posted May 24, 2013 This is the second time I encounter this. For some odd reason the interiors in dungeons and caves becomes semi transparent.. even npocs and my character.I had this problem one time before but that was caused by me not setting the "bFloatPointRenderTarget" correctly.Now I have set it correctly and I have the bug again. I was testing out Bleak ENB and switched back to Seasons of Skyrim ENB again and I noticed the issue.Not sure if you guys can see it, but it popes up at certain camera angles as the shadowy contrast of the underlying areas in the current dungeon. I recently updated my graphic driver on my Nvidia GTX 670, but I can hardly see that could make it go like this. Any good advice would be good... or fixes. Link to comment Share on other sites More sharing options...
BlahDog Posted May 24, 2013 Share Posted May 24, 2013 Roll back your graphics driver. I had the same issue and that fixed it. Currently I have the 314.22 drivers. Link to comment Share on other sites More sharing options...
MatrixCoder Posted May 24, 2013 Author Share Posted May 24, 2013 Useing the 320.18 Driver... how do I roll back on a graphic driver? Installed the driver useing the Nvidia GeForce Experience program. Link to comment Share on other sites More sharing options...
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