keyah111 Posted May 14, 2021 Share Posted May 14, 2021 I have a question about merged pluggins and here it is: Can I deleted the pluggins after I've merged them or should they remain but disabled in load order, the mods in question are by the same author and have not been updated for some time. I don't plan on releasing this merge to the public, just for my personal use. I should mention all the mod pluggins are in the same category. First time merging to simplify my load order. Thanks to all who can help. Link to comment Share on other sites More sharing options...
ZodiarkeTheFirstBorn Posted May 18, 2021 Share Posted May 18, 2021 depends on the method and the mod organizer. if you're using MP and clobbering armors, items, etc., leave the mods on but disable the esps. But in my experience, MP is trash from a byegone era of modding. Use Zedit. I've got 927 mods loaded and I can play for hours with no crashes. Link to comment Share on other sites More sharing options...
KainThePheonix Posted July 7, 2021 Share Posted July 7, 2021 No, keep the mods in your load order. Simply remove, hide the esp. Keep the merged file right behind the mods you merged. Never delete those. That is merging the wrong way. As for MP being trash, you are absolutely ignorant of what you're talking about. There is no need to be disrespectful to the mod authors mods. It only makes you look ignorant, it doesn't hurt him.The laughable thing is you aren't even aware that the merge script in Xedit and SSEEdit is derived from mator's work. Link to comment Share on other sites More sharing options...
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