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adrobbinson - BANNED


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adrobbinson banned.



Reason:
Primary
Yo-yo troll

Secondary
Aggressively belittling and criticising other members’ contents solely based on personal dislikes, standards and mod descriptions
Entitled behaviour


Prevously banned account LupusHegemonia and others

Comments via the new account adrobbinson (excerpt)


21 April 2021 - 04:08 PM
i repleced them with much better (and 4k) textures and packed them in bsa, if you interesting.

23 April 2021 - 01:04 PM
wood texture looking fine, metalic one not so much. i may try to do something better, wait.

02 May 2021 - 12:19 AM (pertaining mod not downloaded)
obviously, since he just upscaled them and used a couple filters to make them looking less bad.
Edited by adrobbinson, 02 May 2021 - 12:19 AM.

02 May 2021 - 11:00 PM
yeah, it does... but it doesn't in the requirements!!! the users will install it without any other mod installed first.
so, the author should have mentioned in the requirements that another mod needs to unlock the limitation.
okay?

also, in the description it says "This mod is not required but strongly recommended"... which is obviously wrong, because its super highly required, otherwise you'll see npcs falling from the sky still, without moving. okay, again?
Edited by adrobbinson, 02 May 2021 - 11:02 PM.

02 May 2021 - 11:05 PM
so, these kind of mods breaking seriously any build, heavy or not, because simply skyrim engine can't handle too many actors.
there nothing to do with "high end pc" or not, as wrongly (again) the descriptions says.

generally, in the description the half of the info are wrong.
so, to me, a good advice is not using mods increasing soooooo much the actors in a cell.

07 May 2021 - 10:10 PM (pertaining mod not downloaded)
sorry, these doesn't look like dungeon but like castle. they dont looking like ruins but like actual stonewalls.
also, some textures are odd, like the 'stairs' are from dirt and small rocks.
Edited by adrobbinson, 07 May 2021 - 10:10 PM.

11 May 2021 - 12:12 PM (pertaining mod not downloaded)
the problem is not the storyline of thos slave girls, but that the yuriana's author placed huge number of enemies in already full of enemies' dungeons, and these new enemies are super very powerful. so, i really dont care spending 3 hours in a dungeon to resque one girl.
there are a couple other mods doing the same thing, asking yout to save maiden girls from execution or somthing.

11 May 2021 - 07:14 PM (pertaining mod not downloaded)
most of the new models are far away from the bethesda's ones.
but this, nope. at least not for the 'Gildergreen' tree. the original model looking 'epic', this here looks like... a common old tree.

12 May 2021 - 08:51 PM (pertaining mod not downloaded)
just some comments, to imrpove the model:

1. this sword looks like 'kopis', the greek 'machete' sword. but is a short slashing one-hand sword, you made it huge
2. the way you designed the scabbard, the blade can't be draw. if there is such a weird blade (wide a lot), the scabbard needs to be that much wide all the way, not only on the tip area (the entire scabbard should be that much wide)
3. the grib looks too small for the rest of the sword, meaning that the sword doesn't look ballanced

14 May 2021 - 11:45 AM
the mod changes the direction of the power attack, right? and were is it the video to demostrate what the mod does?
i don't understand when people are publishing mods without pics or without videos. what we supposed to do, go to an oracle and find out what the mod does exactly? since this alters the animation, you should post a video.

but... the reply above in the sticky, says all: "im too lazy to do that myself"!

enough said. im not supporting lazy people, sorry.
Edited by adrobbinson, Yesterday, 11:46 AM.




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