Atlas228r0 Posted May 17, 2021 Share Posted May 17, 2021 Something's not right with Operation Anchorage for me I got the GOTY version only to try out the DLC's since I only had stock game back when it came out. Before I started this run I got a few mods to bring Fo3 to playable modern standards along with some weapons mods. Mod list seems to work flawlessly in base game but as soon as I got into the VR for Anchorage all the enemies try to do is run up to me and try to punch me in the face. PLEASE HELP I've been scanning the whole interwebs for solutions but non seem to exist My load order: GameMode=Fallout3Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Project Beauty.esm=1CALIBR.esm=1FOOK2 - Main.ESM=1FOOK2 - [DIK] DLC Improvement Kit.ESM=1RH_IRONSIGHTS.esm=1WeaponModKits.esp=1FOOK2 - Main.esp=1FOOK2 - Main - Ironsights.esp=1FOOK2 - [DIK] DLC Improvement Kit.esp=1FOOK2 - Main [Hotfix].esp=1FOOK2 - DIK [Hotfix].esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1WeaponModKits - FOOK.esp=1WMKAA12Shotgun.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_IronSights_PL_NewItems.esp=1RH_IronSights_RemoveReticule.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1FPS Knife Hotkey.esp=1URWLENB-002-Interiors.esp=1CALIBRxMerchant.esp=1RWD-MothershipZeta.esp=1RWD-PointLookout.esp=1RWD-ThePitt.esp=1RWD-PowerArmorFix(The Pitt).esp=1RWD.esp=1RWD-PowerArmorFix.esp=1RWD-BrokenSteel.esp=1RWD-PowerArmorFix(BrokenSteel).esp=1FOOK2 - Project Beauty.esp=1FOOK - DIK - Project Beauty.esp=1Slam M16 Pack.esp=1M16 Assault Rifle Replacer.esp=1dD - Enhanced Blood Main.esp=1Auto Aim Fix v1.1.esp=1DarNifiedUIF3.esp=1merged patch.esp=1 Link to comment Share on other sites More sharing options...
M48A5 Posted May 17, 2021 Share Posted May 17, 2021 First thing you need to do is get your load order corrected. All you have to do is read the description page for FOOK2 and follow the installation instructions and follow the load order. Link to comment Share on other sites More sharing options...
Atlas228r0 Posted May 17, 2021 Author Share Posted May 17, 2021 First thing you need to do is get your load order corrected. All you have to do is read the description page for FOOK2 and follow the installation instructions and follow the load order. Load Order with DLCs and FOOK2 DIK: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCALIBR.esmFOOK2 - Main.ESMFOOK2 - [DIK] DLC Improvement Kit.ESM<---<---mods that FOOK2 can override<---FOOK2 - Main.espFOOK2 - [DIK] DLC Improvement Kit.espFOOK2 - Main [Hotfix].espFOOK2 - DIK [Hotfix].esp<---<---mods that need to override FOOK2<--- That's the load order specified on FOOK2 page, I don't see How it isn't EXACTLY what they are recommending. All marked masters are above corresponding plugins, and when I tried LOOT it just created an even buggier mess that made you fall through the map and whole chunks of the map were missing. So those whole two sentences you posted told me next to nothing :confused: Link to comment Share on other sites More sharing options...
Atlas228r0 Posted May 18, 2021 Author Share Posted May 18, 2021 Ok Solved it! apparently LOOT is garbage in sorting Fo3 mods use BOSS!!!!!!! I hadn't up to this point because on BOSS main site they tell you to use LOOT because BOSS is no longer being supported (They ought to look into changing that) ran BOSS so this is my new Load order that seems to work for Anchorage GameMode=Fallout3 Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1CALIBR.esm=1Project Beauty.esm=1FOOK2 - Main.ESM=1FOOK2 - [DIK] DLC Improvement Kit.ESM=1RH_IRONSIGHTS.esm=1DarNifiedUIF3.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1CALIBRxMerchant.esp=1Auto Aim Fix v1.1.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_IronSights_RemoveReticule.esp=1RH_IronSights_PL_NewItems.esp=1FPS Knife Hotkey.esp=1FOOK2 - Main.esp=1FOOK2 - Main - Ironsights.esp=1FOOK2 - Project Beauty.esp=1FOOK2 - [DIK] DLC Improvement Kit.esp=1FOOK2 - Main [Hotfix].esp=1FOOK2 - DIK [Hotfix].esp=1WeaponModKits.esp=1WeaponModKits - FOOK.esp=1WeaponModKits - OperationAnchorage.esp=1WeaponModKits - ThePitt.esp=1WeaponModKits - BrokenSteel.esp=1WeaponModKits - PointLookout.esp=1WeaponModKits - Zeta.esp=1WMKAA12Shotgun.esp=1dD - Enhanced Blood Main.esp=1URWLENB-002-Interiors.esp=1RWD-MothershipZeta.esp=1RWD-PointLookout.esp=1RWD-ThePitt.esp=1RWD-PowerArmorFix(The Pitt).esp=1RWD.esp=1RWD-PowerArmorFix.esp=1RWD-BrokenSteel.esp=1RWD-PowerArmorFix(BrokenSteel).esp=1FOOK - DIK - Project Beauty.esp=1Slam M16 Pack.esp=1M16 Assault Rifle Replacer.esp=1merged patch.esp=1 NOTE! For anyone who wants to use these mods and use BOSS to sort them BOSS doesn't recognize FOOK2 main Ironsights.esp So manually place it as specified on FOOK2 main Nexus page and however sadly the m16 Replacer only seems to work in base Fo3 guess I have to run through Anchorage with that Fugly Bastardized G3 that is somehow supposed to be superior to the M-16 platform Link to comment Share on other sites More sharing options...
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