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Someone please teach me how to import animations to 3ds max


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The official plugins that come with ck for max 2013 support absolutely everything except nif imports. These are tools and materials from bethesda and hkt. But since there were no descriptions and tutorials for them, everyone began to work in anything, create homemade plugins. Instead of just fixing the import issue for the official plugins. Therefore, today there is not a single fully functional tool. There are a bunch of unfinished, half inoperable. In 2013, with the official plugins, you can do absolutely everything and export to the game. But you cannot import into max nif, you can only convert to fbx.
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