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Textureing tips for a beginner?


edude69

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Hello, Nexus.

I started making weapon mods a week ago. I have made three weapons in that week. But the textures for two of the weapons suck and one is just.... ehh. I am looking for some tips and tricks or techniques to texture a mesh to make it blend into the game. I am using photoshop and zbrush to texture (using the ZappLink feature). I have studied some vanilla textures to get a feel of it, and below is what i came up with. Any help or constructive critisism is appreciated. And if you have any comments on the mesh, I would like to hear those too. Thanks in advance.

 

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Hello, Nexus.

I started making weapon mods a week ago. I have made three weapons in that week. But the textures for two of the weapons suck and one is just.... ehh. I am looking for some tips and tricks or techniques to texture a mesh to make it blend into the game. I am using photoshop and zbrush to texture (using the ZappLink feature). I have studied some vanilla textures to get a feel of it, and below is what i came up with. Any help or constructive critisism is appreciated. And if you have any comments on the mesh, I would like to hear those too. Thanks in advance.

http://forums.nexusmods.com/public/style_images/underground/attachicon.gifFlatlandScimitar.png

 

For reference images and other resources, check out cgtextures.com. Most of the big name game developers use that website too. For an actual course on texturing a weapon, check out this tesalliance link. Good luck!

Edited by Kraeten
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