WarriorFTW Posted May 21, 2021 Share Posted May 21, 2021 Hey i am an aspiring modder who wants to learn how to make custom companions using the Creation Kit. The thing is i dont know where to start or at least how to create one. If anyone out there can give me some tips or maybe point me in the direction of a good tutorial that would very much be appreciated. Link to comment Share on other sites More sharing options...
LarannKiar Posted May 21, 2021 Share Posted May 21, 2021 (edited) You can take a look at: 1. Seddon's tutorial videos (YouTube) 2. Other companion mods 3. DLC and vanilla companions in the Creation Kit. Like CompanionMacCready [NPC_:0002740E]. 4. Vanilla companion quests and scripts (like COMMacCready, FollowerScript, CompanionAffinityEventQuestScript...). I'd say it's the best source.. Edited May 21, 2021 by LarannKiar Link to comment Share on other sites More sharing options...
Zorkaz Posted May 21, 2021 Share Posted May 21, 2021 This is a good one if you want to make one like Heather that doesn't use companion slots Link to comment Share on other sites More sharing options...
WarriorFTW Posted May 22, 2021 Author Share Posted May 22, 2021 Thanks for recommending Seddon's tutorial. I have now what i loosely call a companion framework. But now i have a question. How do i setup the Follow-Stay Command? Seddon doesnt really touch on it in the video and i want to know how if at all possible. Link to comment Share on other sites More sharing options...
LarannKiar Posted May 22, 2021 Share Posted May 22, 2021 How do i setup the Follow-Stay Command? Seddon doesnt really touch on it in the video and i want to know how if at all possible. Take a look the vanilla companion actors (like CompanionMacCready, FormID: 2740E). Add the necessary scripts (like CompanionActorScript) to your companion. Check the vanilla dialogue quests (like COMMacCready, FormID: BBD9C). Command mode is activated and deactivated by a script like this: Actor Property YOURCOMPANION Auto Const ;Pick Up FollowersScript.GetScript().SetCompanion(YOURCOMPANION) ;Dismiss FollowersScript.GetScript().DismissCompanion(YOURCOMPANION) Stage 80 is the "Pick Up", stage 90 is the "Dismiss" stage. Link to comment Share on other sites More sharing options...
VonHelton Posted August 5, 2023 Share Posted August 5, 2023 (edited) This is a good one if you want to make one like Heather that doesn't use companion slots This is NOTHING like Heather Casdin.....lol.Heather has custom skins, custome NIF mesh (in folder data\meshes\llama) & even a custom voice!Sed's stuff is VERY basic. :smile: What we need is info on how to do the above things, not a basic companion that literally anyone can do. :thumbsup: :thumbsup: :thumbsup: :thumbsup: Edited August 5, 2023 by VonHelton Link to comment Share on other sites More sharing options...
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