BlazaBoy Posted May 23, 2021 Share Posted May 23, 2021 Just getting into modding, so I've been following Bethesda's video guides on the basics of the GECK. If you've ever seen it before I'm just now building the galley of the tutorial vault. However one particular kit is missing, and is essential to completion. VGalleyWallR.nif is the one I require, but isn't showing up when I search for it in the GECK, but it does show up when I scan the archive in NifSkope. I'm not sure if I've maybe accidentally deleted it, or changed a setting somewhere? Again this is my first foray into modding so any help would be appreciated :) Link to comment Share on other sites More sharing options...
dubiousintent Posted May 24, 2021 Share Posted May 24, 2021 All the vanilla game "assets" are located in the "Fallout - ..." BSA files under the "Data" folder. You would need to extract that particular NIF from the BSA into the same "Data" folder path in order to place it into your mod. Use the BSArch (freeware) by zilav command line tool. -Dubious- Link to comment Share on other sites More sharing options...
GamerRick Posted May 24, 2021 Share Posted May 24, 2021 Is it VGalleyWallExR01, which is a static object? You are looking for the object in the GECK to drag into the cell, not the actual nif, right? Link to comment Share on other sites More sharing options...
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