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Has bethesda let us down?


GETbacon

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With the release of the recent DLC Oporation:ancorage I pose a qwestion to the community. Has bethesda let us down? I looked at the coament section for the poll and with every one

 

bashing it like an old useless computer and me, myself personly trying to obtain it my self seeing first hand the crap circus, that is Windows for live and knowing you can as easyliy grow wing and fly as it is to get it and you get anti climax not to mention you get littel content 10 mod tops.

 

But only being in download form can you blame bethesda for such small content

 

and if it was good chances are everyone would female dog about the fact that it took two days to download. But where compairing it to TES DBf (disc based form) and thous were worth it and

 

think about it, if bethesda did'nt have to deal with that live crap and put it on cd chances are it would be rather good.

 

And remember it's all fun and games till you have to deal with Games for windows *XBOX* live

 

Plz replie

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GFWL worked first time for me, and downloaded in about 15minutes. The DLC was not amazing, but its the first. They appear to get bigger in concept as time goes on:

 

Opp anch = just combat with new items

Pit = RP town with choices and concequences quests

Last DLC = changes whole of the end of the game

 

The more simple one comes out first as it needs less developement time. It was not amazing, but for £8 (about the cost of going too the cinema), seemed alright to me.

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Since moment effing one. Since they turned Fallout 3 into Oblivion with Guns.
Well I don't have a problem with that.

Since Bethsoft is generous about their development tools, the G.E.C.K. is a handy answer to gameplay dissatisfaction.

 

But anyway,Oblivion with guns isn't bad at all in my book. With the release of G.E.C.K., modders can make it a colourful world where imagination is the limit.

 

I remember seeing all those nasty and weird Oblivion mods featured in a couple of Something Awful articles and I love it.

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Since Bethsoft is generous about their development tools, the G.E.C.K. is a handy answer to gameplay dissatisfaction.

 

Not really, considering two things. First, the fans shouldn't have to mod a game to make it playable. Second, the critical issues most fallout fans have with FOO can't be fixed with the geck.

 

But anyway,Oblivion with guns isn't bad at all in my book. With the release of G.E.C.K., modders can make it a colourful world where imagination is the limit.

 

Let me take a wild guess here, that's because your an Elder Scrolls fan who never actually played the first two and bought Fallout 3 simply because it had Beth's name stamped on it?

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No need to be rude just because someone has a different POV PsyckoSama. I happen to agree with Callighan & I have played FO 1&2. Of course it could be that my introduction to PC Gaming was pretty much Doom shareware.

 

I do feel that FO3 was forced abit to fit the TES mold but that's just Beth's style.

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But anyway,Oblivion with guns isn't bad at all in my book. With the release of G.E.C.K., modders can make it a colourful world where imagination is the limit.

Let me take a wild guess here, that's because your an Elder Scrolls fan who never actually played the first two and bought Fallout 3 simply because it had Beth's name stamped on it?

Well I did miss on Daggerfall. Arena was peculiarly atmospheric. And Morrowind was the masterpiece that got me into Bethsoft's "sandbox" RPGS. I Played Fallout 2, loved it. And the fact that Fallout 3 had Bethsoft's name in it made me feel joyous. I was mainly excited for the possibility Bethsoft releasing a construction set for it.

 

I love the fact that since Morrowind, Bethsoft gave a construction set and the ability for players to tweak the game to suit their gaming preferences.

 

Game satisfaction and experience are quite unique, each gamer to their own. And I love a game that does not limit itself in terms of imagination. That is why I adore Too Human for its character and weapon design, DOTA AllStars for its creative spells, and Quake for its intriguing world. A good Morrowind/Oblivion/Fallout 3 game to me is a game that lets the player re-imagine the best things of another game and create it within Bethsoft's game engine.

 

For me, a good Fallout 3 is a world of imagination; bizzare sci-fi. Why limit the gameplay to guns, lazers, and bombs when you could be playing with mental powers, force-like powers like in Star Wars, or even fight enemies with such bizzare abilities in exotic and imaginative locales? To me, a good game is a game that allows the player to imagine.

 

I'm also fan of the pop-culture references within Fallout 2; the federation shuttle crash, the monthy python bridge, et cetera. That tounge-in-cheek aspect of Fallout interests me more than gameplay. If Bethsoft has let me down with Fallout 3, it's more likely because I'd like to see more pop-culture references cleverly placed in the game. But that's just me.

 

Anyhow, I am wondering what you personally think Fallout 3 should be. If you do have critique, let's voice it and then do something about it.

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