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Reaper67

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I finally relented and began using blender. Newest version, 2.67, has no nif support. Obj files work fine though. I would be happy to read any tips and tricks you have. And a question, will deleting part of a mesh result in blank spots? Like if I delete the sleeves off a shirt, will this result in a lack of arms in that area?

 

Also, I am interested in transferring some fallout new Vegas meshes into skyrim. Any advice?

 

Thank you much in advance!

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If your trying to take parts off an already existing armor, its probably better using full transparent texture parts instead of deleting mesh sections for things like sleeves.

 

Unless there is a visible section of the body object under the armor object section its going to be a hollow section.

 

As for playing around with verts if you properly import the .obj in an old nif version like nifskope-1.1.0-rc4 it will should not really be an issue, you may have to reattach the bslightingshader and such in a newer version, there is tutorials on the wiki for the fallout porting.

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