xJohnxConnerx Posted June 2, 2013 Share Posted June 2, 2013 (edited) Hello, I'm trying to make a re-texture of the NCR Ranger armor(doesn't replace the original one)What I mean, as I'll make it a separate ID(Also won't be Faction dependent) with the GECK.And I have a question.When I want to edit the texture file(combatranger.dds) so it would suit my needs, do I need to also edit the following files so it would work?the following filescombatranger_m.ddscombatranger_n.ddsSo it would work with the edited texture? Now, thi sis my first re-texture mod that I want to work on, so I'm pretty much new to the whole modding scene and such.If I do need to edit them, how do I edit them?Thanks for question.I'll upload 2 screenshots of the fileshttp://imgur.com/a/41xb6I'm using Paint.NET for editing, as it has native .dds support.Thanks for the help.You'll be credited in the mod credits for helping! Edited June 2, 2013 by xJohnxConnerx Link to comment Share on other sites More sharing options...
xJohnxConnerx Posted June 2, 2013 Author Share Posted June 2, 2013 P.S.I'm deeply sorry if I made any spelling, or grammar mistakes. Link to comment Share on other sites More sharing options...
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