vetroo Posted June 2, 2013 Share Posted June 2, 2013 This mod would add immersion and realism to the game. Who keeps the torches lit in ancient catacombs and abandoned tunnels? Link to comment Share on other sites More sharing options...
GrimyBunyip Posted June 2, 2013 Share Posted June 2, 2013 completely deleting torches and candles from the game is one thing, although it might cause issues if any of them are quest related for any reason but selectively getting rid of them would be enormously time consuming. Not really worth the effort IMO. Perhaps an object reference script that disables torches and candles randomly? but wouldn't that cause bloat? Link to comment Share on other sites More sharing options...
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