Pellape Posted June 13, 2021 Share Posted June 13, 2021 First that screenie looked completely black here so I used Gimp and added light to be able to see the 3 birds. :D The birds needs to be scripted as I can't see it in another way. It could also be done with a quest script but that will only work with persistent references so if a mod adds the birds to the game through the LeveledCreature system, there will be no way to control them through a quest script. The easiest way might be just to toggle disable and enable with a small script, depending on the weather. Implementing it? Well you need to create patches for the mods using the birds. You could also debate the subject direct with the modders that adds the birds, like Maskar but it would also require them to still be active. There is no flag to turn on on a creature to act differently depending on the weather. Link to comment Share on other sites More sharing options...
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