FIMzzZzz Posted June 6, 2021 Share Posted June 6, 2021 Hey, just as example, imagine a terrain mesh double the size of balmora, does it matter if its one single mesh, or is it better to split it up?it doesn't need to be modular, so its just about it being a possible problem for the MW engine, MGE or openMW. and while i'm here, how to get MGE grass on that mesh, any better ideas than placing the terrain nif in actual exterior, sculpt actual terrain matching the nif terrain and then generate grass and move it to the interior? cheers Link to comment Share on other sites More sharing options...
ZWolol Posted June 8, 2021 Share Posted June 8, 2021 Models larger than 4048 have problems with collision detection. Link to comment Share on other sites More sharing options...
FIMzzZzz Posted June 8, 2021 Author Share Posted June 8, 2021 ok, thanks for the info! cheers Link to comment Share on other sites More sharing options...
ZWolol Posted June 8, 2021 Share Posted June 8, 2021 (edited) 4048 - It's for the interior.For the exterior, the size should not exceed the size of the cell. Edited June 8, 2021 by ZWolol Link to comment Share on other sites More sharing options...
FIMzzZzz Posted June 9, 2021 Author Share Posted June 9, 2021 (edited) makes sense. better ideas for adding grass still welcome. cheers edit: i was wondering xD 1 cell 2 meshesowell never did fall through while standing on it, and it's not crucial anyways xD Edited June 9, 2021 by FIMzzZzz Link to comment Share on other sites More sharing options...
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