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[Script] and [Animations] - Dead Birds


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Hmmm... interesting question... I'll see if I can find an answer.

 

edit:

By the looks of it there have to be several Havok animations inside the behavior graph .hkx data (Critters\Crow\CrowProject.hkx) corresponding to the properties available for the BirdCritterScript (NPCCrowCall, NPCCrowCallDistressed, NPCCrowWingFlap, NPCCrowWingFlapLand & NPCCrowWingFlapTakeoff. (also noticed the absence of NPCCrowDead or similar)) even though non is mentioned under Havok Anim.

 

or could they possibly be fully scripted?

Edited by RoNin1971
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I mean there's a clue in the bird script itself (Attached to Crows and Seagulls), but I cannot completely make sense of how it works

 

 

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