fenrirsenzaki Posted June 9, 2013 Share Posted June 9, 2013 Short story:I recently downloaded a mod named Stark Shield, by Dhegonus: http://skyrim.nexusmods.com/mods/34821//?and the problem is, the shield is all purple/pink, and it doesn't look anything like it was suposed to look. I read in other posts like, this one, that changing the graphic quality should work, but it did not, even with the graphics set to ULTRA at the game panel. What should I do? Link to comment Share on other sites More sharing options...
LargeStyle Posted June 9, 2013 Share Posted June 9, 2013 That's obviously completely wrong - not only is it missing the texture but the mesh looks wrong too (going by the pictures on the mod page) I'd suggest extracting the files from the mod (with Winrar / 7z) and within the "Data" folder should be a "Textures" folder and a "Meshes" folder - ensure everything is correctly named and file / folder structures are in standard Skyrim format. Correct any errors or inconsistencies if your them, and if it still doesn't work then install the mod manually (dragging + dropping or copying + pasting files yourself). Other than this, all I could say is carry on reading through all comments posted on the mod page, and maybe even redownload it just in case it became corrupt (although unlikely). Link to comment Share on other sites More sharing options...
fenrirsenzaki Posted June 22, 2013 Author Share Posted June 22, 2013 Nothing... :( Link to comment Share on other sites More sharing options...
rarborman Posted June 22, 2013 Share Posted June 22, 2013 That is the mesh used for that mod, the texture doesn't seem to be working, try re-downloading, if that doesn't work you might try confirming attachment of the texture in creationkit, but if you cant then your probably not going to be able to use it. Link to comment Share on other sites More sharing options...
simulacrum0 Posted June 23, 2013 Share Posted June 23, 2013 the maker of this did not add a mesh he just put a alt texture in the biped model in the kit witch does not work for armor parts you have to make a new mesh and set up the textuer path and set the mesh in the kit to use it Link to comment Share on other sites More sharing options...
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