kittie885 Posted June 10, 2013 Share Posted June 10, 2013 (edited) I see a few mods (there really aren't that many) that are on the nexus that change the chemical and status affects skooma has, however they don't really change much at all. The biggest affect i've seen skooma mods have is to change to a sleeping tree sap affect, which really doesn't make me want to use skooma at all since walking around when you can't see is no fun. What i'm proposing is a skooma mod that ups the stats when initially taken, for five or ten minutes like most mods, but then withdrawal affects are much more affective than simply lowering your stats for a while. How about some hallucinations, random sounds playing, random fighting music (for paranoia affects) and maybe some ghost animals chasing and pretend-attacking you? Random people's voices would also be hilarious. Is there anyone willing to create such a mod as this? I recently saw a very creative mod called "survive the night" and I thought these affects would be brilliant when applied to skooma withdrawal! I've been looking for a mod that changes skooma like the above suggestion for a long time. I used to love Sernomicus' skooma withdrawal mod for Oblivion. Edited June 10, 2013 by kittie885 Link to comment Share on other sites More sharing options...
GrimyBunyip Posted June 10, 2013 Share Posted June 10, 2013 SkyHighRim? Link to comment Share on other sites More sharing options...
kittie885 Posted June 10, 2013 Author Share Posted June 10, 2013 Not exactly what I had in mind Grimy, but yet another creative and interesting mod there! I *might* be interested in it if it includes skooma sometime in the future AND only has the trippy affects as withdrawal symptoms. Link to comment Share on other sites More sharing options...
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