austinzappy Posted June 11, 2013 Share Posted June 11, 2013 (edited) I need help with my Fallout 3 Load order.I crash every so often, the game runs fine most of the time and doesn't seem to have any major issues. All I want is some help with the crashing; it crashes sometimes when I load a saved [Death] file then from there load any other fine (Realism Mod), and at random when I open any form of container and enter buildings. Fallout3.esm=1Anchorage.esm=1ThePitt.esm=1BrokenSteel.esm=1PointLookout.esm=1Zeta.esm=1Unofficial Fallout 3 Patch.esm=1CRAFT.esm=1CALIBR.esm=1Project Beauty.esm=1EVE.esm=1FO3 Wanderers Edition - Main File.esm=1Mart's Mutant Mod.esm=1Enhanced Weather - Rain and Snow.esm=1RH_IRONSIGHTS.esm=1FO3 Wanderers Edition - Alternate Travel.esp=1Arwen_Core.esm=1IMCN.esm=1Unofficial Fallout 3 Patch - Operation Anchorage.esp=1Unofficial Fallout 3 Patch - The Pitt.esp=1Unofficial Fallout 3 Patch - Broken Steel.esp=1Unofficial Fallout 3 Patch - Point Lookout.esp=1Unofficial Fallout 3 Patch - Mothership Zeta.esp=1Project Beauty- Broken Steel.esp=1Project Beauty- Point Lookout.esp=1CRAFT - Activation Perk.esp=1CALIBRxMerchant.esp=1RH_IronSights_Basic_VanillaPlugin.esp=1RH_IronSights_Basic_AnchoragePlugin.esp=1RH_IronSights_Basic_PittPlugin.esp=1RH_IronSights_Basic_BrokenSteelPlugin.esp=1RH_IronSights_Basic_PointLookoutPlugin.esp=1RH_IronSights_Basic_ZetaPlugin.esp=1RH_IronSights_Pitt_NewRifleSights.esp=1RH_IronSights_RemoveReticule.esp=1RH_IronSights_PL_NewItems.esp=1UPP - Pack 1.esp=1UPP - Pack 2.esp=1UPP - Original Perks.esp=1UPP - Experience Perks.esp=1UPP - Quest Perks.esp=1UPP - Beverage Perks.esp=1Dree Perks.esp=1Dree Perks Anchorage.esp=1Dree Perks Pitts.esp=1Dree Perks Broken Steel.esp=1Dree Perks Point Lookout.esp=1Dree Perks Mothership Zeta.esp=1NotSoFast.esp=1The Mantis Imperative - Mantis.esp=1The Mantis Imperative - Jello.esp=0The Mantis Imperative - XP.esp=0The Mantis Imperative - SkillBooks.esp=0The Mantis Imperative - Medical.esp=0The Mantis Imperative - Combat.esp=0FO3 Wanderers Edition - Main File.esp=1FO3 Wanderers Edition - DLC Anchorage.esp=1FO3 Wanderers Edition - DLC The Pitt.esp=1FO3 Wanderers Edition - DLC Broken Steel.esp=1FO3 Wanderers Edition - DLC Point Lookout.esp=1FO3 Wanderers Edition - DLC Mothership Zeta.esp=1FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp=1FO3 Wanderers Edition - Optional Restore Tracers.esp=1FO3 Wanderers Edition - Optional VATS Halftime.esp=0FO3 Wanderers Edition - Optional VATS Realtime.esp=1FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=0FO3 Wanderers Edition - Project Beauty.esp=0FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp=1RH_FWE_Bridge.esp=1DIM TYPE3clothesRETAIL.esp=0Stealthboy Recon Armor - CRAFT.esp=1EVE.esp=1EVE Operation Anchorage.esp=1EVE - FWE Master Release.esp=0EVE - FWE Master Release (Follower Enhanced).esp=1EVE Anchorage - FWE DLC Anchorage.esp=1EVE - FWE with WeaponModKits.esp=0RH_EVE_Bridge.esp=1Mart's Mutant Mod.esp=1Mart's Mutant Mod - DLC Anchorage.esp=1Mart's Mutant Mod - DLC The Pitt.esp=1Mart's Mutant Mod - DLC Broken Steel.esp=1Mart's Mutant Mod - DLC Point Lookout.esp=1Mart's Mutant Mod - DLC Zeta.esp=1Mart's Mutant Mod - Zones Respawn.esp=1Mart's Mutant Mod - Tougher Traders.esp=1Mart's Mutant Mod - Natural Selection.esp=1Mart's Mutant Mod - Master Menu Module.esp=1Mart's Mutant Mod - Project Beauty.esp=1Mart's Mutant Mod - FWE Master Release.esp=1Mart's Mutant Mod - FWE Master Release + DLCs.esp=1Mart's Mutant Mod - FWE Master Release + Project Beauty.esp=1Action_Boy_hacking.esp=1Easier_hacking_5_8.esp=0Lucky_hacking_5.esp=0Fellout-pipboylight.esp=1Enhanced Weather - Rain and Snow in Fallout.esp=1Enhanced Weather - Weather Sounds in Interiors.esp=1Enhanced Weather - Sneak Bonus during Storms.esp=1Enhanced Weather - REBOOT.esp=1Fellout-Full.esp=1Fellout-Anchorage.esp=1Fellout-BrokenSteel.esp=1Fellout-PointLookout.esp=1Fellout-Zeta.esp=1Achievement Remover [FO3].esp=1Achievement Remover [FWE].esp=1Comp_dont_steal_xp_hereticus.esp=1A1_The_Naked_Gun_by_Oppaiko.esp=1Realistic Megaton Shack - Final.esp=1Realistic Megaton Shack - Update 4.esp=1Merged Patch 01.esp=1Arwen_Realism_Core.esp=1Arwen_Hard-Core.esp=1Arwen_Encumbrance.esp=1Arwen_OneLife.esp=1Arwen_GOTY_Realism_Core.esp=1Arwen_GOTY_Hard-Core.esp=1Arwen_MMM_Patch.esp=1Arwen_RH_IronSights_GOTY_Patch.esp=1Arwen_EVE_Patch.esp=1Imp's More Complex Needs.esp=1IMCN - MMM Meats, Bloods, and Eyeballs.esp=1IMCN - FWE Compatibility and Ingestibles.esp=1IMCN - 5 DLC Merged.esp=1DarNifiedUIF3.esp=1 Thanks for helping and I hope your answers work! Edited June 11, 2013 by austinzappy Link to comment Share on other sites More sharing options...
Makski Posted June 18, 2013 Share Posted June 18, 2013 @austinzappy, Hey, man! Go to the FWE page & look on the description to see the suggested Load Order. Or download & use the BOSS utility found on the Nexus. (I don't use it - I like to figure LO out myself) If you've already done this, Try adding CASM to your load order & turning off the 'in-game-autosave' function. This helped my game. I've not used Ironsights or Arwen's mods so I can't tell you if they're causing anything. Are the Arwen & IMCN mods supposed to be separate from your Merged Patch? Also , The MMM tougher traders, zone respawn & natural selection aren't needed in your LO. (they're part of FWE & can be set up using the FWE control panel in-game) Gopher, has a bunch of Youtube videos that show how to set up a stable 'basic' game using FWE, MMM, & other popular mods. I highly recommend watching them, Find them here: http://www.youtube.com/watch?v=tONiXNbwSt0 . (yes, they're 'old' but still relevant to setting up a core game) Hope this helps out. Mak Link to comment Share on other sites More sharing options...
M48A5 Posted June 18, 2013 Share Posted June 18, 2013 @austinzappy, It is very important that you read the ReadMe that is included with any mod your install. It is obvious that you did not read the one that is part of Arwen's mod. Direct copy from the ReadMe: My mod is NOT compatible with FOOK or FWE (even though my earlier Smarter AI module is integrated into FWE). Link to comment Share on other sites More sharing options...
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