justinrpg Posted February 8, 2009 Share Posted February 8, 2009 I read the readme and it says I need to do my own animation, is this required for it to work in oblivion, or can I use it right away? if I need the animation can someone link it to me because I know nothing about creating mods or even what is the animation that it's talking about. so please help me. thanks Link to comment Share on other sites More sharing options...
Vagrant0 Posted February 8, 2009 Share Posted February 8, 2009 I read the readme and it says I need to do my own animation, is this required for it to work in oblivion, or can I use it right away? if I need the animation can someone link it to me because I know nothing about creating mods or even what is the animation that it's talking about. so please help me. thanksUnless you are rigging the mesh to one of the vanilla skeletons, and using vanilla animations, you will need to create both a skeleton.nif and several .kf files as well as your creature mesh. This is all fairly complicated, and requires a fairly good background in how to use whatever 3d modeling program you intend to use. Link to comment Share on other sites More sharing options...
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