Luvian Posted February 8, 2009 Share Posted February 8, 2009 I've been trying for the last hour to place a dead actor in the game world but I can't figure out how. The left click edit window doesn't seem to have anything about the living/dead state and I didn't see any scripts that seemed to be for that either. I also haven't seen any "corpse" in the litter items. Just mutilated bodyparts. So how do you do it? How do you place a dead character? Thanks! Link to comment Share on other sites More sharing options...
cscottydont Posted February 8, 2009 Share Posted February 8, 2009 did you try setting your actor's hp to 0? if that didn't work you could stick a script on him to modify his health and kill him Link to comment Share on other sites More sharing options...
Luvian Posted February 8, 2009 Author Share Posted February 8, 2009 I was looking at the reference but you're right. Setting the real npc's hp to 0 did the work. At first when I got there I didn't see any body so I went out and set the npc as a "quest item" and it did it. Link to comment Share on other sites More sharing options...
cscottydont Posted February 9, 2009 Share Posted February 9, 2009 interestingthere are a few random encounters where actors spawn already dead but I don't know their actor IDs if you manage to find one you could compare it to yours Link to comment Share on other sites More sharing options...
Skree000 Posted February 9, 2009 Share Posted February 9, 2009 Check in the Andale basements, theres corpses inside those cells you might want to check out how they did it or just duplicate those. Link to comment Share on other sites More sharing options...
Psycho Mantis Posted February 10, 2009 Share Posted February 10, 2009 Is it possible to place a dismembered dead actor without saving the body as a seperate mesh? Link to comment Share on other sites More sharing options...
veliv Posted February 10, 2009 Share Posted February 10, 2009 There was some object that you need to link witht the actor to make it dead. Like Skree000 said, try looking at some Vanilla examples of how this was made. And when you find a solution, please post it here so others don't have to look for it :P Link to comment Share on other sites More sharing options...
Skree000 Posted February 10, 2009 Share Posted February 10, 2009 In Andale basements theres tons of corpses ripped to pieces as soon as you enter. Totally exploded bodies... youll want to check there first Link to comment Share on other sites More sharing options...
Mavkiel Posted February 10, 2009 Share Posted February 10, 2009 I've been trying for the last hour to place a dead actor in the game world but I can't figure out how. The left click edit window doesn't seem to have anything about the living/dead state and I didn't see any scripts that seemed to be for that either. I also haven't seen any "corpse" in the litter items. Just mutilated bodyparts. So how do you do it? How do you place a dead character? Thanks! I am working on a mod that needed a dead character to appear. Here is how I did it.. I created a live character and then added a custom script. Also not sure if your using references or not. I created this character in a test cell and called it forth. ScriptName zzCorpseify short dice begin OnLoadset dice to 0 + GetRandomPercent *12/99killactor corpseRef, diceEndIfend Link to comment Share on other sites More sharing options...
Canor Morum Posted February 11, 2009 Share Posted February 11, 2009 Another way would be to put "corpse" in the search field. Pick one, then rename the entry, create a new one and change the appearance to your liking. This worked for me. Link to comment Share on other sites More sharing options...
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