MadSquirrel841 Posted June 14, 2021 Share Posted June 14, 2021 I don't know if this particular issue has ever been discussed, but it involves creating an NPC. In the Fallout 3 GECK, I create a human female NPC. By default, the NPC starts out as Caucasian, but I wanted the NPC to be African-American. The NPC's head was changed to the assigned race, but her body is still Caucasian. Even in-game as a little test I decided to conduct for myself, her body is lighter than her head. What seems to be the issue? Link to comment Share on other sites More sharing options...
M48A5 Posted June 14, 2021 Share Posted June 14, 2021 Did you assign the correct body texture in G.E.C.K.? The head, hands and body are all different meshes. Link to comment Share on other sites More sharing options...
MadSquirrel841 Posted June 14, 2021 Author Share Posted June 14, 2021 (edited) Did you assign the correct body texture in G.E.C.K.? The head, hands and body are all different meshes. I don't understand. How is that possible? I went to the NPC's editing menu, went to the dropdown menu for Race and selected "AfricanAmerican". That should've changed the color of the body as well, but it didn't. And I'm using Fallout 3's vanilla meshes and textures, no mods installed. Edited June 14, 2021 by Benny841 Link to comment Share on other sites More sharing options...
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