0rigamiPhoenix Posted June 16, 2021 Share Posted June 16, 2021 (edited) Perks only have the ability to add Damage Threshold as an Entry Point, which is kinda-sorta baffling since Fallout 3 has perks that do this, and Damage Resistance still exists in FNV. (If F3 doesn't use Entry Points for this effect, I wouldn't know.) Cirosan's Classic Overhaul jury-rigs it for the Dermal Impact perk by using an Ability in the Perk Entry, referencing a custom SPEL that grants "Increased Damage Resistance" at Magnitude 3, Area 0, Duration 0, Range Self, Cost 0. I can't seem to find any modder's resource for this. If the method exists over at TTW, I can't find it because they don't have a search function in their forums and Google isn't cutting it. Is this even possible? Is Cirosan's custom SPEL a valid method? Edited June 16, 2021 by 0rigamiPhoenix Link to comment Share on other sites More sharing options...
Radioactivelad Posted June 16, 2021 Share Posted June 16, 2021 Using an ability is indeed how the Toughness perk worked in Fallout 3, and I followed in that example for my Oxmod. It works fine. Link to comment Share on other sites More sharing options...
0rigamiPhoenix Posted June 17, 2021 Author Share Posted June 17, 2021 Using an ability is indeed how the Toughness perk worked in Fallout 3, and I followed in that example for my Oxmod. It works fine. Thanks. I saw your January post in my hunt, but there was no followup in the thread itself. Good to see it worked out for you. Link to comment Share on other sites More sharing options...
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