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Can one change the size of a texture and still have it work?


BronamicBrony

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I am new to modding, and this question may seem very stupid, but can one change the size of an dds texture image to a larger hi-res one without problems? I am thinking about leaving the ratio the same, but what would happen if, for example, I changed the 512x512 moon(masser_full.dds) texture to a 1024x1024 texture? If the game would not accept the new texture, then what would I have to do for it to work? I have seen mods with higher resolutions of textures, but I am wondering if I have to mod the scripts too, or does the game automatically just take the dds file in with the same name.

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It will accept the new texture, don't worry. :wink:

 

The texture map is spread across the surface area of the mesh, so changing the size will not affect it.

 

There are probably a few exceptions, but the moon should be fine.

Edited by billyro
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