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Bound Lockpick


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Here's an idea: magical lockpicks that you can conjure. We have Bound Pickaxe, so why not Bound Lockpick?

 

I'm only asking this because the traditional magical open lock spells never work no matter which mod I try. There's always a door or a portal that absolutely requires a lockpick of some kind.

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I love this idea and i tried making it last night - and failed.

the bound weapons are all Weapons. And the creation kit sees them differently than the "clutter Items" like the torch and lockpicks and wooden bowls.

So I think what we need is some sort of a script that uses the "Player.AddItem A 1" command.

 

There is a Transmute spell that can change silver ore to gold. so it must have some sort of a script command to add an item to the player inventory. We'd just need to mod that to add a lockpick instead of gold. And remove the conditions like "must have ore in inventory."

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