Aleque Posted June 20, 2021 Share Posted June 20, 2021 (edited) Hello, I'm having problems with jaggies ingame (especially in ME2) and it turns out, that the culprit might be the new added reflections.Is there a way that we can edit or remove these reflections manually? Maybe within the ini file?Source:https://www.reddit.com/r/masseffect/comments/ncg0o0/is_there_any_way_to_improve_the_anti_aliasing_in/?utm_medium=android_app&utm_source=share Edited June 20, 2021 by Aleque Link to comment Share on other sites More sharing options...
BUCKinFL Posted June 21, 2021 Share Posted June 21, 2021 By Jaggies, do you mean the hard lag stutters? You turn around real fast and go to move, and get that lag spike? I get that also. I have a really good computer, but it is an AMD. I am wondering if a similar quality Pentium would perform better? Link to comment Share on other sites More sharing options...
arxcain Posted June 27, 2021 Share Posted June 27, 2021 Is it possible to increase the intensity of Screen space Reflections in Unreal? Link to comment Share on other sites More sharing options...
Selene69s Posted July 2, 2021 Share Posted July 2, 2021 the thing is me legendary uses planar reflections not screen space, there's isnt much to do with this im sure you would need to change the shader and do asset changes to the models and one of the textures to enable or disable effects or parameters. Jaggies is because the game is still using FXAA post processing anti aliasing which the lower the resolution the worse it is , they are using the best pre-set for fxaa but that only goes so far. If you can run it at 4k that would be suggested 1440p isnt so bad 1080p well its 1080p. This game should have launched with TAA , considering they went through the trouble to include hbao+ and change how the global lighting works on each level stage. Link to comment Share on other sites More sharing options...
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