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Best castle/player home mod?


GiantSweetroll

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Hmm....They are all good suggestions. However, I am quite interested with Nchuzzreza :biggrin: . I'll keep track of it. Waiting for the encounters feature.

 

AfroGamerNinja: I am not a vampire fan. I am more of a werewolf fan.

 

Kraeten: I am interested with your Castle Stonespire. Just one question: Will you add a feature to recruit guards? I hate to live lonely in a very large house. I do know of My Home Is Your Home mod, but even that mod has limitations. It only gives follower sandboxes to things around them. It cannot make them patrol an entire castle.

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  • 3 weeks later...

Maybe, but I am worried about it's deleted navmesh problem. Do I need to worry abou

 

Hmm....They are all good suggestions. However, I am quite interested with Nchuzzreza :biggrin: . I'll keep track of it. Waiting for the encounters feature.

 

AfroGamerNinja: I am not a vampire fan. I am more of a werewolf fan.

 

Kraeten: I am interested with your Castle Stonespire. Just one question: Will you add a feature to recruit guards? I hate to live lonely in a very large house. I do know of My Home Is Your Home mod, but even that mod has limitations. It only gives follower sandboxes to things around them. It cannot make them patrol an entire castle.

 

 

That feature was added in my update which I released just the other day! There's never been a better time to check out Castle Stonespire. :happy:

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Nice! Will check on your mod once I've reached Dragon's Bridge. I am not going to weight my game just yet. A question of compatibility if you don't mind:

 

Is your mod compatible or conflict with mods like Monster Mod, Monster Wars, and Skyrim Immersive Creatures? They seemed to place many creatures to Skyrim and especially Monster Wars, t adds buildings and dungeons and NPCs to many worldspaces in Skyrim.

 

I do hope they are compatible. Anyone can also help Kraeten for this. Your replies are appreciated.

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Nice! Will check on your mod once I've reached Dragon's Bridge. I am not going to weight my game just yet. A question of compatibility if you don't mind:

 

Is your mod compatible or conflict with mods like Monster Mod, Monster Wars, and Skyrim Immersive Creatures? They seemed to place many creatures to Skyrim and especially Monster Wars, t adds buildings and dungeons and NPCs to many worldspaces in Skyrim.

 

I do hope they are compatible. Anyone can also help Kraeten for this. Your replies are appreciated.

 

I've yet to hear of a mod conflict with those mods, so I'm fairly sure they're compatible.

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  • 3 weeks later...

Hey if anyone is still keeping an eye on this thread, I would like to inform you guys about an update to Hearthfire Multiple Adoptions mod. Ever since version 2.0.0 you can now move in 6 kids and a spouse to almost any modded homes out there! However your choice of home must meet its requirements to support a spouse and 6 kids. Details are in a readme once you downloaded the mod.

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  • 5 months later...

My favorite castle/home is Sjel Blad Castle. It has an armory, forge, sanctuary, main hall and more. It also has a lair where you can get any animal to follow you, and a place for companions. If you like having places to display your loot such as armor and weapons, the armory has tons of weapon racks, display cases and manequins. As for daedric artifacts, the vault has a place for you to display almost all of them. The vault also has a place for dragon priest masks, Miraaks items, and all the dragon claws.

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  • 3 months later...
Dragon Cliff Manor, definitely, might seem a little large, but man is it beutiful, not only is it amazing looking, it has all the functionalities you need, and there are a lot of secrets you'll have to discover bout it, I've had the house for a couple weeks and I never knew of sme rooms that were secretly hidden,made finely check it out.
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