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Trying to create a new enchantment with multiple effects that scale


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Hi all,

 

I'm currently trying to create a new enchantment for my game that has multiple effect, similar to the Chaos Damage enchantment from the Dragonborn DLC. The problem is that in the base game if you have an enchantment with multiple magic effects (i.e. fiery soul trap) only the last effect scales with enchanting skill and perks.

 

I do not have Dragonborn so unfortunately I can't have a look at how the Chaos Damage enchantment works for myself :(

 

Thanks,

ShadowofSithis

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Script it with SKSE's GetNthEffect() and SetNthEffectMagnitude(...)

 

Later on (~1 hour from now) I'll write the exact script if you need it ;)

Edited by 6TemplaR9
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  • 3 years later...

If the offer to write that script is still open 3 years later, I'd certainly be grateful for a fix to one of the most annoying enchanting oversights in the game. Alternately, I could just learn how to script in Papyrus, haha. How hard can it be?

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