tenb1 Posted February 11, 2009 Share Posted February 11, 2009 I am trying to apply a special effect to a part of the player's body and on the barrel of the currently equipped weapon. I was playing around with the AddOnNode function but there doesn't seem to be any information on how this is done out there Using PlaceAtMe leaves the object hanging if the player moves away, I was wondering if there is any math function to solve this problem? Also, is there a way to stop a gun from firing without using the fweaponconditionjam settings? Because that tends to screw up automatic weapons. I'm looking to accomplish this using scripts. Thanks in advance! Link to comment Share on other sites More sharing options...
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