shadowdx1 Posted March 5, 2009 Share Posted March 5, 2009 Theres a mod you can get which allow you get all the Operation: Anchorage DLC Items even b4 you enter the Pod to do the quest. http://www.fallout3nexus.com/downloads/file.php?id=3435 <<< theres the Link to the mod im talking about. But if u insist of not using mod, and wud like to spawn like Millions of Chinese Stealth Suits like myself, then there is a simple way to do that is using the "ShowInventory" command on the selected Character and it will show u what they wearing and stuff, nxt to each stuff they wearing has a Unique ID Code~ use that code to spawn urself one~ Eg: Player.additem 0300C18F 1000 that example above is to spawn 1000 copies of Chinese Stealth Amor to youself. so Hope that helps Link to comment Share on other sites More sharing options...
ltsnipes Posted March 14, 2009 Author Share Posted March 14, 2009 Yea i tried to showinventory items but and it didn't work, PLEASE AM I TYPING SOMETHING WRONG?? player.additem 0100A0EC 1 ^^^ that is what i am typing in console Link to comment Share on other sites More sharing options...
isra Posted March 16, 2009 Share Posted March 16, 2009 The codes for master files depends on their load order. For example the vanilla FO3 master file codes always start with '000' because that file is always loaded first.If operation anchorage is the second master file in the load order all codes for anchorage will start with '010'. However.. if you have another master file loading before anchorage, such as the hairpack, then anchorage will be bumped up to '020'. So type 'player.additem 0200A0EC 1' incase anchorage is being loaded behind a 3rd party master file. If that doesn't work, type 0300A0EC etc. etc. Link to comment Share on other sites More sharing options...
prometheusX1 Posted March 16, 2009 Share Posted March 16, 2009 GAHH my game i think doesnt have scripting capabilities but all my others friends' fallout3, vista, x64bit does!!! :wallbash: i dont know what to do to be able to script i tried pressing the ~ key but i got no response as in the ability to click on a objet or person like, unlock door or if a group of raiders are raping me at lvl 2 "kill" can anyone help me??? :ninja: :blink: Link to comment Share on other sites More sharing options...
ltsnipes Posted March 19, 2009 Author Share Posted March 19, 2009 The codes for master files depends on their load order. For example the vanilla FO3 master file codes always start with '000' because that file is always loaded first.If operation anchorage is the second master file in the load order all codes for anchorage will start with '010'. However.. if you have another master file loading before anchorage, such as the hairpack, then anchorage will be bumped up to '020'. So type 'player.additem 0200A0EC 1' incase anchorage is being loaded behind a 3rd party master file. If that doesn't work, type 0300A0EC etc. etc. Thanks Will try this! GAHH my game i think doesnt have scripting capabilities but all my others friends' fallout3, vista, x64bit does!!! :wallbash: i dont know what to do to be able to script i tried pressing the ~ key but i got no response as in the ability to click on a objet or person like, unlock door or if a group of raiders are raping me at lvl 2 "kill" can anyone help me??? :ninja: :blink: Um dude get your own topic Link to comment Share on other sites More sharing options...
HavocPL Posted March 19, 2009 Share Posted March 19, 2009 I have similiar problem with mod addet items.Item exis but cannot be spawn,only i have message "script error" item not exist...Enybody can help? Link to comment Share on other sites More sharing options...
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