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Summon Bandit?


Jokerine

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Hello! I was testing out some of my new spells in-game outside of Whiterun, and wondered if there's any mod out there that will summon one hostile bandit for testing purposes (weapons, spells, traps, whatnot). I know it could be done with the console, but I'd prefer to have a spell. I don't know much about spell-making, but if anybody knows of one, or would be willing to make one, I'd be a very happy panda :) Thank you!

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Attached is a mod that when loaded has a single spell added to the game called Summon Jokerine. its a unique NPC which is offset leveled from the player by 2, so he's slightly higher level. The summon itself will last two minutes and you can use it as a novice of conjuration. Additionally, the spell itself won't improve your conjuration skill. I couldn't figure out how to get him to be initially hostile to you, as I'm not overly experienced with Papyrus, so I didn't bother to use it. He will fight you back after you start attacking him though, and the effect lasts for 2 minutes before he disappears. He also will disappear upon beating him so you don't get any of his loot. He knows Sparks and Healing and randomly will have 1 weapon between a sword, mace or axe.

 

 

The Spell can be learned via a Spell Tome, which is located in the Helgen Keep on the dead mage in the cage. I figured that would allow you to get the spell from a fresh save right away to test things.

 

 

 

Note: For some reason this forum wouldn't let me attach the .esp file, so I got around that by changing the file extension to .doc (*Admins, if this is a violation of policy, sorry I wasn't aware, just trying to help the OP here). To get it to work, its pretty simple, change the file extension back to .esp and put in your skyrim data folder along with your other mods.

 

 

 

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