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Reducing Rad Storm damage in Project Reality


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I was wondering if anyone knew how to do this. The radstorms seem like a good addition in theory but they do +13 rads a second which is pretty overkill. Is it possible to knock it down to something like 3 rads like it is in Fallout 4? I tried clicking around in FO3edit but I couldn't figure it out.

I know they're optional, I just think they look cool so it'd be nice to have them if they could be made a bit more sane.

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