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Inconsistent crashing


splowdee

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Oh boy! Another CTD thread! Sorry guys I browsed the first 5 pages or so of this forum and couldnt quite find anyone with the same issue.

 

I just recently bought dragonborn and decided to reinstall (I also started a fresh game) but ever since ive been having somewhat random CTD's. They happen in interiors/exteriors/rain/shine/snow/day/night/inventory screens etc. Basically everywhere. They happen anywhere from as soon as i start my game up to after over an hour of playing. I have not experienced a crash on zone change or loading screens or on startup.

 

I am starting to think that the game just did not install correctly from steam but I am not sure. My save file over the course of ~150 saves is still about 7.5mb. I have papyrus logging enabled and every crash when I check the log the last lines are totally different when I check for last script ran. I have also tried several different load orders from totally hand done to the raw boss order and nothing seems to affect it.

 

Here are my current ESP's from boss this morning (Minus wet and cold and Birds and Flocks as I un-installed them last night trying to troubleshoot) -

 

 

 

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
ApachiiHair.esm=1
Skyrim Project Optimization - Full Version.esm=1
ClimatesOfTamriel.esm=1
Lanterns Of Skyrim - All In One - Main.esm=1
SPIKE.esm=1
HighResTexturePack01.esp=0
HighResTexturePack02.esp=0
HighResTexturePack03.esp=0
Brawl Bugs CE.esp=1
FixedEyeAdaption.esp=1
Unofficial Skyrim Patch.esp=1
Unofficial Dawnguard Patch.esp=1
Unofficial Hearthfire Patch.esp=1
Unofficial Dragonborn Patch.esp=1
Unofficial High Resolution Patch.esp=1
Weapons & Armor Fixes_Remade.esp=1
Chesko_Frostfall.esp=1
Better Dynamic Snow.esp=1
BWS.esp=1
Clanking Armor.esp=1
IHSS-FSO.esp=1
Thundering Shouts (normal pitch).esp=1
Improved Combat Sounds v2.2.esp=1
randomthunder.esp=1
mintylightningmod.esp=1
StaticMeshImprovementMod.esp=1
TradeBarter.esp=1
83Willows_101BUGS_V4_LowRes.esp=1
Ars Metallica.esp=1
Ars Metallica - Dawnguard.esp=1
Ars Metallica - Hearthfire.esp=1
Ars Metallica - Dragonborn.esp=1
AMB Glass Variants Lore.esp=1
aMidianborn_Skyforge_Weapons.esp=1
Birdsofskyrim.esp=1
BLESSINGS - Altar Descriptions.esp=1
CalienteVanillaArmorTweaks.esp=1
Chesko_WearableLantern.esp=1
Chesko_WearableLantern_Candle_DG.esp=1
Dead Body Collision.esp=1
Disease Descriptions.esp=1
DD_Dawnguard Additions.esp=1
DD_Dragonborn Additions.esp=1
Dual Sheath Redux.esp=1
Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=1
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp=0
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp=0
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp=0
Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp=0
manny Lantern Caretakers.esp=0
Moss Rocks.esp=1
ORM-Arvak.esp=1
PilgrimsDelight.esp=1
Point The Way.esp=1
RabbitsPlus.esp=1
Radiant and Unique Potions Poisons and Booze.esp=1
ShootingStars.esp=1
Skyrim Flora Overhaul.esp=1
Traps Make Noise.esp=1
Convenient Horses.esp=1
Auto Unequip Ammo.esp=1
Chesko_LoreBasedLoadingScreens.esp=1
Footprints.esp=1
Footprints - Ash.esp=1
SkyUI.esp=1
Cloaks.esp=1
Cloaks - Dawnguard.esp=1
1nivWICCloaksCRAFT.esp=1
ExplosiveBoltsVisualized.esp=1
Gildergreen Regrown.esp=1
Run For Your Lives.esp=1
When Vampires Attack.esp=1
SkyrimChimneysRW.esp=1
The Paarthurnax Dilemma.esp=1
SkyrimCoinReplacer.esp=1
Acquisitive Soul Gems.esp=1
Appropriately Attired Jarls Redux.esp=1
BetterQuestObjectives.esp=1
BlockSparkles.esp=1
Distant DetailHF.esp=1
DiversePriests.esp=1
dynamic fires.esp=1
Guard Dialogue Overhaul.esp=1
masser Size x0.5.esp=1
secunda Size x0.5.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
AIMP - Antz in my Pantz.esp=1
ClimatesOfTamriel-Dungeons-Hardcore.esp=1
ClimatesOfTamriel-Interiors-Warm.esp=1
ClimatesOfTamriel-Nights-Level-6.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
Predator Vision.esp=1
BFSEffects.esp=1
DeadlySpellImpacts.esp=1
DisableAutoAim.esp=1
The Dance of Death - Ultimate Edition.esp=1
Enhanced Soul Trap.esp=1
dD-No Spinning Death Animation.esp=1
Beards.esp=1
Brows.esp=1
Slightly Reduced Distance NPC Greetings.esp=1
SPTConsistentOlderPeople.esp=1
Follower Trap Safety.esp=1
moveitLWT.esp=1
DawnguardRuneWeaponsFXSReplacer.esp=1
WATER.esp=1
WATER Plants.esp=1
WATER DB Waves.esp=1
Further Dark Dungeons for ENB.esp=1
DiversePriests_ConsistentOlderPeoplePatch.esp=1
Dual Sheath Redux Patch.esp=1
Bashed Patch, 0.esp=0

 

 

 

 

And the ends of the last 4 Papyrus logs -

 

 

[06/25/2013 - 09:50:33AM]
[06/25/2013 - 09:50:33AM] =====Shooting Stars is searching for SKSE and SkyUI. Any errors below are harmless.=====
[06/25/2013 - 09:50:33AM]
[06/25/2013 - 09:50:33AM]
[06/25/2013 - 09:50:33AM] =====Shooting Stars is finished searching!=====
[06/25/2013 - 09:50:33AM]
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Running Maintenance ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Done checking for DLC ~~~~~
[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
[06/25/2013 - 09:51:21AM] Error: Cannot check if the reference has a named node because it has no 3D
stack:
[ (FF001004)].ObjectReference.HasNode() - "<native>" Line ?
[ (FF001005)].critterMoth.WarpToNewPlant() - "CritterMoth.psc" Line 303
[ (FF001005)].critterMoth.OnStart() - "CritterMoth.psc" Line 70
[ (FF001005)].critterMoth.OnUpdate() - "Critter.psc" Line 270
[06/25/2013 - 09:51:21AM] Error: Cannot check if the reference has a named node because it has no 3D
stack:
[ (FF001004)].ObjectReference.HasNode() - "<native>" Line ?
[ (FF001005)].critterMoth.WarpToNewPlant() - "CritterMoth.psc" Line 308
[ (FF001005)].critterMoth.OnStart() - "CritterMoth.psc" Line 70
[ (FF001005)].critterMoth.OnUpdate() - "Critter.psc" Line 270
[06/25/2013 - 09:53:09AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 255, calling DeleteWhenAble() on created aliases
[06/25/2013 - 09:53:09AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 255, calling ReArmTrigger() on trigger[WETriggerScript < (000ECA6C)>]
[06/25/2013 - 09:53:35AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ?
[None].DualSheathReduxEffect.OnUpdate() - "DualSheathReduxEffect.psc" Line ?
[06/25/2013 - 09:55:30AM] Error: (0004C2C0): cannot start scene because its parent quest was not running.
stack:
[ (0004C2C0)].Scene.start() - "<native>" Line ?
[ (00093A73)].defaultStartSceneTrigScript.OnTriggerEnter() - "defaultStartSceneTrigScript.psc" Line 20

 

 

 

 

[06/25/2013 - 12:23:00AM]
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Running Maintenance ~~~~~
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
[06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Done checking for DLC ~~~~~
[06/25/2013 - 12:23:02AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
[06/25/2013 - 12:25:06AM] Error: Cannot call HasKeyword() on a None object, aborting function call
stack:
[WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
[ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117
[06/25/2013 - 12:25:06AM] warning: Assigning None to a non-object variable named "::temp33"
stack:
[WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
[ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117
[06/25/2013 - 12:29:00AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 0
[06/25/2013 - 12:30:09AM] VM is freezing...
[06/25/2013 - 12:30:09AM] VM is frozen
[06/25/2013 - 12:30:10AM] Saving game...
[06/25/2013 - 12:30:10AM] VM is thawing...
[06/25/2013 - 12:30:35AM] Error: Cannot call Play() on a None object, aborting function call
stack:
[ (2400C081)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
[06/25/2013 - 12:30:35AM] warning: Assigning None to a non-object variable named "::temp1"
stack:
[ (2400C081)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19
[06/25/2013 - 12:30:38AM] Error: Attempting to stop an invalid sound instance
stack:
<unknown self>.Sound.StopInstance() - "<native>" Line ?
[ (2400C081)].FXBirdFleeSCRIPT.OnTriggerEnter() - "FXBirdFleeSCRIPT.psc" Line 33

 

 

 

 

[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:54PM] Frostfall compatibility check complete.
[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:54PM] ============================================[ Frostfall: Warning End ]============================================
[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:54PM] =====Shooting Stars is searching for SKSE and SkyUI. Any errors below are harmless.=====
[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:54PM] =====Shooting Stars is finished searching!=====
[06/24/2013 - 11:55:54PM]
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Running Maintenance ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Done checking for DLC ~~~~~
[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~
[06/24/2013 - 11:58:43PM] Error: Cannot call HasKeyword() on a None object, aborting function call
stack:
[WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
[ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117
[06/24/2013 - 11:58:43PM] warning: Assigning None to a non-object variable named "::temp33"
stack:
[WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480
[ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117
[06/25/2013 - 12:05:06AM] [Frostfall] This equipment is ammo.

 

 

 

 

[ (00032D9F)].dragonactorscript.GetHeadingAngle() - "<native>" Line ?
[Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305
[06/24/2013 - 11:37:34PM] Error: Cannot get the heading angle to a None object
stack:
[ (00032D9F)].dragonactorscript.GetHeadingAngle() - "<native>" Line ?
[Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305
[06/24/2013 - 11:37:43PM] Error: (00032D9F): Failed to send event WingLBleed02 for unspecified reasons.
stack:
[ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ?
[Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346
[06/24/2013 - 11:37:46PM] Error: (00032D9F): Failed to send event WingLBleed03 for unspecified reasons.
stack:
[ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ?
[Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346
[06/24/2013 - 11:37:48PM] Error: Cannot equip a None item
stack:
[ (00013485)].RentRoomScript.EquipItem() - "<native>" Line ?
[Active effect 1 on (00013485)].DualSheathReduxEffect.EquipWeapon() - "DualSheathReduxEffect.psc" Line 414
[Active effect 1 on (00013485)].DualSheathReduxEffect.OnObjectEquipped() - "DualSheathReduxEffect.psc" Line ?
[06/24/2013 - 11:37:49PM] Error: (00032D9F): Failed to send event WingLBleed04 for unspecified reasons.
stack:
[ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ?
[Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346
[06/24/2013 - 11:38:24PM] Info: *Achievement 43 awarded - a winnar is you!*
[06/24/2013 - 11:42:40PM] VM is freezing...
[06/24/2013 - 11:42:40PM] VM is frozen
[06/24/2013 - 11:42:40PM] Saving game...
[06/24/2013 - 11:42:41PM] VM is thawing...
[06/24/2013 - 11:42:42PM] VM is freezing...
[06/24/2013 - 11:42:42PM] VM is frozen

 

 

 

System specs -

 

 

i5 2500k @ 4.6ghz

8gb 1600mhz DDR3

GTX470 @ 800|1600 core/shader and 1800mhz vram

 

The game is being run off of a 32mb cache 7200rpm 1tb seagate drive, Running the game with no OC's makes no difference other than shoving my framerate down the toilet.

 

 

I also have quite a few texture mods installed from the STEP guide (HD2K etc.) but none of this is anything I havnt run before with no crashing, the only recent addition is Dragonborn. This is really driving me up a wall now. Ill get more info if you need it.

 

*EDIT* Heres my INI's if youre curious, pretty vanilla.

 

Skyrim

 

 

[General]
sLanguage=ENGLISH

uExterior Cell Buffer=36

sIntroSequence=

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fLightLODMaxStartFade=3500.0
fDecalLifetime=512.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1


[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
iMaxGrassTypesPerTexure=6
iMinGrassSize=30

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7

[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

[Actor]
fVisibleNavmeshMoveDist=12288.0000

[interface]
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10

 

 

 

SkyrimPrefs

 

 

[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2

[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=6000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=5000
fGamma=1.4000
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1460
fShadowLODStartFade=200.0000
fLightLODStartFade=2500
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=2
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=1
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=3072
fMeshLODLevel1FadeDist=4096
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 470"
bFXAAEnabled=0
iShadowMapResolution=4096
fShadowBiasScale=0.15
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=0
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1

[Grass]
b30GrassVS=1
fGrassStartFadeDistance=15000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000

[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2

[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1

[Controls]
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0

[Particles]
iMaxDesired=750

[saveGame]
fAutosaveEveryXMins=15.0000

[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=3954
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.8000
uID0=1007612

[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000

[TerrainManager]
fTreeLoadDistance=75000
fBlockMaximumDistance=250000
fBlockLevel1Distance=70000
fBlockLevel0Distance=35000
fSplitDistanceMult=1.5
bShowLODInEditor=0

[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000

[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20

[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60

[LOD]
fLODFadeOutMultObjects=10.8
fLODFadeOutMultItems=10.9
fLODFadeOutMultActors=12
fLODFadeOutMultSkyCell=1.0000

[Launcher]
bEnableFileSelection=1
bShowAllResolutions=0
uLastAspectRatio=3

[blurShaderHDR]
bDoHighDynamicRange=1

[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1

 

 

Edited by splowdee
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Its gotta be my install, started yet another new game with no mods enabled at all and it still crashes

 

 

 

[06/25/2013 - 11:48:31AM] error: (000DC8E1): cannot enable an object with an enable state parent.
stack:
[ (000DC8E1)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[06/25/2013 - 11:50:00AM] error: (000C97D2): cannot enable an object with an enable state parent.
stack:
[ (000C97D2)].ObjectReference.Enable() - "<native>" Line ?
[C00GiantAttack (000C97D9)].QF_C00GiantAttack_000C97D9.Fragment_0() - "QF_C00GiantAttack_000C97D9.psc" Line 53
[06/25/2013 - 11:50:14AM] error: (000DC550): cannot enable an object with an enable state parent.
stack:
[ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[06/25/2013 - 11:50:14AM] error: (000DC551): cannot enable an object with an enable state parent.
stack:
[ (000DC551)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[06/25/2013 - 11:51:18AM] error: (000DC556): cannot enable an object with an enable state parent.
stack:
[ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26
[06/25/2013 - 11:51:39AM] Persuade: [Actor < (000DC9E4)>]
[06/25/2013 - 11:51:39AM] [favordialoguescript <DialogueFavorGeneric (0005A6DC)>]Current Skill uses given: 1500.000000 times the Skill Use Multiplier
[06/25/2013 - 11:51:53AM] VM is freezing...
[06/25/2013 - 11:51:53AM] VM is frozen
[06/25/2013 - 11:51:53AM] Saving game...
[06/25/2013 - 11:51:53AM] VM is thawing...
[06/25/2013 - 11:52:44AM] VM is freezing...
[06/25/2013 - 11:52:44AM] VM is frozen
[06/25/2013 - 11:52:44AM] Saving game...
[06/25/2013 - 11:52:44AM] VM is thawing...
[06/25/2013 - 11:56:28AM] error: WEDL01b (000BFB61): attempting to start event scoped quest outside of story manager.
stack:
[WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetCurrentStageID() - "<native>" Line ?
[WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetStage() - "Quest.psc" Line 124
[WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.Fragment_1() - "QF_WEDL01b_000BFB61.psc" Line 99
[06/25/2013 - 12:01:24PM] error: (000DC556): cannot enable an object with an enable state parent.
stack:
[ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ?
[ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26

 

 

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I cant seem to fix this, ive tried 5 or 6 video drivers, and 2 reinstalls. Literally the only "main" thing that is new to my install is Dragonborn and ive made sure i have the correct versions or patches for my mods with DB. Is DB and/or 1.9.32 this freaking unstable? Unbelieveably frustrating.

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