splowdee Posted June 25, 2013 Share Posted June 25, 2013 (edited) Oh boy! Another CTD thread! Sorry guys I browsed the first 5 pages or so of this forum and couldnt quite find anyone with the same issue. I just recently bought dragonborn and decided to reinstall (I also started a fresh game) but ever since ive been having somewhat random CTD's. They happen in interiors/exteriors/rain/shine/snow/day/night/inventory screens etc. Basically everywhere. They happen anywhere from as soon as i start my game up to after over an hour of playing. I have not experienced a crash on zone change or loading screens or on startup. I am starting to think that the game just did not install correctly from steam but I am not sure. My save file over the course of ~150 saves is still about 7.5mb. I have papyrus logging enabled and every crash when I check the log the last lines are totally different when I check for last script ran. I have also tried several different load orders from totally hand done to the raw boss order and nothing seems to affect it. Here are my current ESP's from boss this morning (Minus wet and cold and Birds and Flocks as I un-installed them last night trying to troubleshoot) - Skyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1ApachiiHair.esm=1Skyrim Project Optimization - Full Version.esm=1ClimatesOfTamriel.esm=1Lanterns Of Skyrim - All In One - Main.esm=1SPIKE.esm=1HighResTexturePack01.esp=0HighResTexturePack02.esp=0HighResTexturePack03.esp=0Brawl Bugs CE.esp=1FixedEyeAdaption.esp=1Unofficial Skyrim Patch.esp=1Unofficial Dawnguard Patch.esp=1Unofficial Hearthfire Patch.esp=1Unofficial Dragonborn Patch.esp=1Unofficial High Resolution Patch.esp=1Weapons & Armor Fixes_Remade.esp=1Chesko_Frostfall.esp=1Better Dynamic Snow.esp=1BWS.esp=1Clanking Armor.esp=1IHSS-FSO.esp=1Thundering Shouts (normal pitch).esp=1Improved Combat Sounds v2.2.esp=1randomthunder.esp=1mintylightningmod.esp=1StaticMeshImprovementMod.esp=1TradeBarter.esp=183Willows_101BUGS_V4_LowRes.esp=1Ars Metallica.esp=1Ars Metallica - Dawnguard.esp=1Ars Metallica - Hearthfire.esp=1Ars Metallica - Dragonborn.esp=1AMB Glass Variants Lore.esp=1aMidianborn_Skyforge_Weapons.esp=1Birdsofskyrim.esp=1BLESSINGS - Altar Descriptions.esp=1CalienteVanillaArmorTweaks.esp=1Chesko_WearableLantern.esp=1Chesko_WearableLantern_Candle_DG.esp=1Dead Body Collision.esp=1Disease Descriptions.esp=1DD_Dawnguard Additions.esp=1DD_Dragonborn Additions.esp=1Dual Sheath Redux.esp=1Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp=1Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp=0Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp=0Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp=0Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp=0manny Lantern Caretakers.esp=0Moss Rocks.esp=1ORM-Arvak.esp=1PilgrimsDelight.esp=1Point The Way.esp=1RabbitsPlus.esp=1Radiant and Unique Potions Poisons and Booze.esp=1ShootingStars.esp=1Skyrim Flora Overhaul.esp=1Traps Make Noise.esp=1Convenient Horses.esp=1Auto Unequip Ammo.esp=1Chesko_LoreBasedLoadingScreens.esp=1Footprints.esp=1Footprints - Ash.esp=1SkyUI.esp=1Cloaks.esp=1Cloaks - Dawnguard.esp=11nivWICCloaksCRAFT.esp=1ExplosiveBoltsVisualized.esp=1Gildergreen Regrown.esp=1Run For Your Lives.esp=1When Vampires Attack.esp=1SkyrimChimneysRW.esp=1The Paarthurnax Dilemma.esp=1SkyrimCoinReplacer.esp=1Acquisitive Soul Gems.esp=1Appropriately Attired Jarls Redux.esp=1BetterQuestObjectives.esp=1BlockSparkles.esp=1Distant DetailHF.esp=1DiversePriests.esp=1dynamic fires.esp=1Guard Dialogue Overhaul.esp=1masser Size x0.5.esp=1secunda Size x0.5.esp=1dD - Enhanced Blood Main.esp=1dD-Dragonborn-Dawnguard-EBT Patch.esp=1AIMP - Antz in my Pantz.esp=1ClimatesOfTamriel-Dungeons-Hardcore.esp=1ClimatesOfTamriel-Interiors-Warm.esp=1ClimatesOfTamriel-Nights-Level-6.esp=1dD - Realistic Ragdoll Force - Realistic.esp=1Predator Vision.esp=1BFSEffects.esp=1DeadlySpellImpacts.esp=1DisableAutoAim.esp=1The Dance of Death - Ultimate Edition.esp=1Enhanced Soul Trap.esp=1dD-No Spinning Death Animation.esp=1Beards.esp=1Brows.esp=1Slightly Reduced Distance NPC Greetings.esp=1SPTConsistentOlderPeople.esp=1Follower Trap Safety.esp=1moveitLWT.esp=1DawnguardRuneWeaponsFXSReplacer.esp=1WATER.esp=1WATER Plants.esp=1WATER DB Waves.esp=1Further Dark Dungeons for ENB.esp=1DiversePriests_ConsistentOlderPeoplePatch.esp=1Dual Sheath Redux Patch.esp=1Bashed Patch, 0.esp=0 And the ends of the last 4 Papyrus logs - [06/25/2013 - 09:50:33AM][06/25/2013 - 09:50:33AM] =====Shooting Stars is searching for SKSE and SkyUI. Any errors below are harmless.=====[06/25/2013 - 09:50:33AM][06/25/2013 - 09:50:33AM][06/25/2013 - 09:50:33AM] =====Shooting Stars is finished searching!=====[06/25/2013 - 09:50:33AM][06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Running Maintenance ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Done checking for DLC ~~~~~[06/25/2013 - 09:50:33AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~[06/25/2013 - 09:51:21AM] Error: Cannot check if the reference has a named node because it has no 3Dstack: [ (FF001004)].ObjectReference.HasNode() - "<native>" Line ? [ (FF001005)].critterMoth.WarpToNewPlant() - "CritterMoth.psc" Line 303 [ (FF001005)].critterMoth.OnStart() - "CritterMoth.psc" Line 70 [ (FF001005)].critterMoth.OnUpdate() - "Critter.psc" Line 270[06/25/2013 - 09:51:21AM] Error: Cannot check if the reference has a named node because it has no 3Dstack: [ (FF001004)].ObjectReference.HasNode() - "<native>" Line ? [ (FF001005)].critterMoth.WarpToNewPlant() - "CritterMoth.psc" Line 308 [ (FF001005)].critterMoth.OnStart() - "CritterMoth.psc" Line 70 [ (FF001005)].critterMoth.OnUpdate() - "Critter.psc" Line 270[06/25/2013 - 09:53:09AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 255, calling DeleteWhenAble() on created aliases[06/25/2013 - 09:53:09AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 255, calling ReArmTrigger() on trigger[WETriggerScript < (000ECA6C)>][06/25/2013 - 09:53:35AM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect typestack: [None].DualSheathReduxEffect.RegisterForSingleUpdate() - "<native>" Line ? [None].DualSheathReduxEffect.OnUpdate() - "DualSheathReduxEffect.psc" Line ?[06/25/2013 - 09:55:30AM] Error: (0004C2C0): cannot start scene because its parent quest was not running.stack: [ (0004C2C0)].Scene.start() - "<native>" Line ? [ (00093A73)].defaultStartSceneTrigScript.OnTriggerEnter() - "defaultStartSceneTrigScript.psc" Line 20 [06/25/2013 - 12:23:00AM][06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Running Maintenance ~~~~~[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~[06/25/2013 - 12:23:01AM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~[06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~[06/25/2013 - 12:23:01AM] ~~~~~ Footprints: Done checking for DLC ~~~~~[06/25/2013 - 12:23:02AM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~[06/25/2013 - 12:25:06AM] Error: Cannot call HasKeyword() on a None object, aborting function callstack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117[06/25/2013 - 12:25:06AM] warning: Assigning None to a non-object variable named "::temp33"stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117[06/25/2013 - 12:29:00AM] [DLC1_QF_DLC1WEJS02_01010AE7 <DLC1WEJS02 (02010AE7)>]stage 0[06/25/2013 - 12:30:09AM] VM is freezing...[06/25/2013 - 12:30:09AM] VM is frozen[06/25/2013 - 12:30:10AM] Saving game...[06/25/2013 - 12:30:10AM] VM is thawing...[06/25/2013 - 12:30:35AM] Error: Cannot call Play() on a None object, aborting function callstack: [ (2400C081)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19[06/25/2013 - 12:30:35AM] warning: Assigning None to a non-object variable named "::temp1"stack: [ (2400C081)].FXBirdFleeSCRIPT.OnCellAttach() - "FXBirdFleeSCRIPT.psc" Line 19[06/25/2013 - 12:30:38AM] Error: Attempting to stop an invalid sound instancestack: <unknown self>.Sound.StopInstance() - "<native>" Line ? [ (2400C081)].FXBirdFleeSCRIPT.OnTriggerEnter() - "FXBirdFleeSCRIPT.psc" Line 33 [06/24/2013 - 11:55:54PM] [06/24/2013 - 11:55:54PM] Frostfall compatibility check complete. [06/24/2013 - 11:55:54PM] [06/24/2013 - 11:55:54PM] ============================================[ Frostfall: Warning End ]============================================[06/24/2013 - 11:55:54PM][06/24/2013 - 11:55:54PM] =====Shooting Stars is searching for SKSE and SkyUI. Any errors below are harmless.=====[06/24/2013 - 11:55:54PM][06/24/2013 - 11:55:54PM][06/24/2013 - 11:55:54PM] =====Shooting Stars is finished searching!=====[06/24/2013 - 11:55:54PM][06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Running Maintenance ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: SKSE Check Running ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 0.990000) ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints VC: Versions match. No Update Required! ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Checking for DLC. Any error printed next is harmless. ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Done checking for DLC ~~~~~[06/24/2013 - 11:55:55PM] ~~~~~ Footprints: Switching to SKSE Footprints, SKSE Installed ~~~~~[06/24/2013 - 11:58:43PM] Error: Cannot call HasKeyword() on a None object, aborting function callstack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117[06/24/2013 - 11:58:43PM] warning: Assigning None to a non-object variable named "::temp33"stack: [WI (00035D64)].wifunctionsscript.RegisterDragonAttack() - "WIFunctionsScript.psc" Line 480 [ (00035541)].dragonactorscript.OnLocationChange() - "dragonActorSCRIPT.psc" Line 117[06/25/2013 - 12:05:06AM] [Frostfall] This equipment is ammo. [ (00032D9F)].dragonactorscript.GetHeadingAngle() - "<native>" Line ? [Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305[06/24/2013 - 11:37:34PM] Error: Cannot get the heading angle to a None objectstack: [ (00032D9F)].dragonactorscript.GetHeadingAngle() - "<native>" Line ? [Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 305[06/24/2013 - 11:37:43PM] Error: (00032D9F): Failed to send event WingLBleed02 for unspecified reasons.stack: [ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ? [Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346[06/24/2013 - 11:37:46PM] Error: (00032D9F): Failed to send event WingLBleed03 for unspecified reasons.stack: [ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ? [Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346[06/24/2013 - 11:37:48PM] Error: Cannot equip a None itemstack: [ (00013485)].RentRoomScript.EquipItem() - "<native>" Line ? [Active effect 1 on (00013485)].DualSheathReduxEffect.EquipWeapon() - "DualSheathReduxEffect.psc" Line 414 [Active effect 1 on (00013485)].DualSheathReduxEffect.OnObjectEquipped() - "DualSheathReduxEffect.psc" Line ?[06/24/2013 - 11:37:49PM] Error: (00032D9F): Failed to send event WingLBleed04 for unspecified reasons.stack: [ (00032D9F)].dragonactorscript.PlaySubGraphAnimation() - "<native>" Line ? [Active effect 1 on (00032D9F)].FXDragonBloodDamageScript.OnHit() - "FXDragonBloodDamageScript.psc" Line 346[06/24/2013 - 11:38:24PM] Info: *Achievement 43 awarded - a winnar is you!*[06/24/2013 - 11:42:40PM] VM is freezing...[06/24/2013 - 11:42:40PM] VM is frozen[06/24/2013 - 11:42:40PM] Saving game...[06/24/2013 - 11:42:41PM] VM is thawing...[06/24/2013 - 11:42:42PM] VM is freezing...[06/24/2013 - 11:42:42PM] VM is frozen System specs - i5 2500k @ 4.6ghz8gb 1600mhz DDR3GTX470 @ 800|1600 core/shader and 1800mhz vram The game is being run off of a 32mb cache 7200rpm 1tb seagate drive, Running the game with no OC's makes no difference other than shoving my framerate down the toilet. I also have quite a few texture mods installed from the STEP guide (HD2K etc.) but none of this is anything I havnt run before with no crashing, the only recent addition is Dragonborn. This is really driving me up a wall now. Ill get more info if you need it. *EDIT* Heres my INI's if youre curious, pretty vanilla. Skyrim [General]sLanguage=ENGLISHuExterior Cell Buffer=36sIntroSequence=[Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fSunShadowUpdateTime=0fSunUpdateThreshold=2.0fLightLODMaxStartFade=3500.0fDecalLifetime=512.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1[Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0[Grass]bAllowCreateGrass=1bAllowLoadGrass=0iMaxGrassTypesPerTexure=6iMinGrassSize=30[Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa[Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.7f3PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7f3PBoltTiltUpAngle=0.7[Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1[Actor]fVisibleNavmeshMoveDist=12288.0000[interface]fBookOpenTime=200.0fSafeZoneX=10fSafeZoneY=10fSafeZoneXWide=10fSafeZoneYWide=10 SkyrimPrefs [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=2[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=6000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=5000fGamma=1.4000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=1460fShadowLODStartFade=200.0000fLightLODStartFade=2500iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=2iShadowMode=3bTreesReceiveShadows=1bDrawLandShadows=1bFull Screen=1iSize H=1080iSize W=1920fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072fMeshLODLevel1FadeDist=4096iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=25iMaxDecalsPerFrame=100bFloatPointRenderTarget=1sD3DDevice="NVIDIA GeForce GTX 470"bFXAAEnabled=0iShadowMapResolution=4096fShadowBiasScale=0.15iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=1fGrassStartFadeDistance=15000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=3954fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=75000fBlockMaximumDistance=250000fBlockLevel1Distance=70000fBlockLevel0Distance=35000fSplitDistanceMult=1.5bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=1000bDecals=1bSkinnedDecals=1uMaxSkinDecals=100uMaxSkinDecalsPerActor=60[LOD]fLODFadeOutMultObjects=10.8fLODFadeOutMultItems=10.9fLODFadeOutMultActors=12fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=0uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Edited June 25, 2013 by splowdee Link to comment Share on other sites More sharing options...
splowdee Posted June 25, 2013 Author Share Posted June 25, 2013 Its gotta be my install, started yet another new game with no mods enabled at all and it still crashes [06/25/2013 - 11:48:31AM] error: (000DC8E1): cannot enable an object with an enable state parent.stack: [ (000DC8E1)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC8E1)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[06/25/2013 - 11:50:00AM] error: (000C97D2): cannot enable an object with an enable state parent.stack: [ (000C97D2)].ObjectReference.Enable() - "<native>" Line ? [C00GiantAttack (000C97D9)].QF_C00GiantAttack_000C97D9.Fragment_0() - "QF_C00GiantAttack_000C97D9.psc" Line 53[06/25/2013 - 11:50:14AM] error: (000DC550): cannot enable an object with an enable state parent.stack: [ (000DC550)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[06/25/2013 - 11:50:14AM] error: (000DC551): cannot enable an object with an enable state parent.stack: [ (000DC551)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC551)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[06/25/2013 - 11:51:18AM] error: (000DC556): cannot enable an object with an enable state parent.stack: [ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26[06/25/2013 - 11:51:39AM] Persuade: [Actor < (000DC9E4)>][06/25/2013 - 11:51:39AM] [favordialoguescript <DialogueFavorGeneric (0005A6DC)>]Current Skill uses given: 1500.000000 times the Skill Use Multiplier[06/25/2013 - 11:51:53AM] VM is freezing...[06/25/2013 - 11:51:53AM] VM is frozen[06/25/2013 - 11:51:53AM] Saving game...[06/25/2013 - 11:51:53AM] VM is thawing...[06/25/2013 - 11:52:44AM] VM is freezing...[06/25/2013 - 11:52:44AM] VM is frozen[06/25/2013 - 11:52:44AM] Saving game...[06/25/2013 - 11:52:44AM] VM is thawing...[06/25/2013 - 11:56:28AM] error: WEDL01b (000BFB61): attempting to start event scoped quest outside of story manager.stack: [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetCurrentStageID() - "<native>" Line ? [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.SetStage() - "Quest.psc" Line 124 [WEDL01b (000BFB61)].QF_WEDL01b_000BFB61.Fragment_1() - "QF_WEDL01b_000BFB61.psc" Line 99[06/25/2013 - 12:01:24PM] error: (000DC556): cannot enable an object with an enable state parent.stack: [ (000DC556)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000DC556)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 Link to comment Share on other sites More sharing options...
splowdee Posted July 1, 2013 Author Share Posted July 1, 2013 I cant seem to fix this, ive tried 5 or 6 video drivers, and 2 reinstalls. Literally the only "main" thing that is new to my install is Dragonborn and ive made sure i have the correct versions or patches for my mods with DB. Is DB and/or 1.9.32 this freaking unstable? Unbelieveably frustrating. Link to comment Share on other sites More sharing options...
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