furankuchan Posted June 27, 2013 Share Posted June 27, 2013 I had the problem with the sun shining through everything while using climates of tamriel. bfloatpointrendertarget is set to 1. This is a section in my enbseries.ini (from CoT)... [EFFECT]UseOriginalPostProcessing=falseUseOriginalObjectsProcessing=falseEnableBloom=trueEnableAdaptation=trueEnableAmbientOcclusion=trueEnableDepthOfField=falseEnableDetailedShadow=trueEnableSunRays=false (this was origonally true}EnableSkyLighting=true Second to the last line you see EnableSunRays=false...which fixed the problem...AGAIN setting this to false fixed the problem. So my question is...is there anyway to add the godrays in from another ENB or another MOD. I cant figure it out. Thank you all for any help or suggestions you may have. Furankuchan Link to comment Share on other sites More sharing options...
prod80 Posted June 27, 2013 Share Posted June 27, 2013 Install nVidia drivers 314.22 - this will fix it and lets you enable the SunRays. The 320.xx drivers are not compatible and will not work. If you have a gtx7xx series card and have no choice but those drivers you cannot use ENB SunRays at all.... and besides that AO might have some big issues with transparent worlds using the new drivers. Link to comment Share on other sites More sharing options...
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