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Quality of Life Modding


nekollx

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Working on a mod pice by piece, just a lot of little things and thought id ask everyone what kind of "quality of life" changes would they like to see so I can add the favs to my list and start seeing about adding them in.

 

Right now here's my current todo list.

 

Create non Lethal Weapons, right now i'm testing it on the BBGun but the general idea is that certain weapons on kill flag the target essential but you can still loot them, and they flag non essential on self revive. If i can also find a way to check the race of the target some will be immune to KO and be killed (like oh radroaches). I'd also like to put in a Crit check so on the chance you crit (and thuse gut the bloodly giblets animation) then they die normal like.

Once i can iron out the kinks it will apply to:

BBGun/varients

Baseball bats/varients

 

Anything else people thing should be non lethal

 

Ok next up on my plan list is just a few recruitment mods, stuff that would be lore friendly. As much as I would Love for Sims to join me in my adventuring he has megaton to watch. But The Holdens from Escape wanted to get out and either they are gunned down or...just stand there. So save their lives and you can recruit them.

 

Anyone else you think would logically be recruitable? (good, evil, hireling?)

 

No more Radiation Damn it!

This might be a bit trickier but i want to make the river slowly become less and less irradiated until its all radiation free (though not free of contaminents of others kinds) basicly once you launch project purity you should be able to go swimming without comming out glowing the other side.

 

Lastly a sort of "reward" tree for the various "Bring me x" quests.

Bring Walter enough scrap and see things like the water fountain being less irradiated and bottles of Dirty or good (half value of dirty) water showing up around town. Their next to a un detonated bomb so it's never gonna be pure.

Do something similar for the one in Underworld but it can go to pure

Thus this won't devalue the Purifier which will still have better quality water and less micro organisim just due to the better facilties but it will mean seeing more Purfifed water in those two places to compete with Aqua Pura. Heck do it enough and they could start selling it and get some income for the town!

Similar reward tree would be in the Outcasts, Brotherhood, and Paradise Hills, heck give enough material to Rothchild and you can repair Libery prime and see him wandering the wastes destroying Comunists (ok mostly supermutants in the DC ruins)

 

Other thoughts? Tos um my way.

 

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