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nekollx

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Everything posted by nekollx

  1. yeah i think thats out of date as i dont see those options in niff scope
  2. do i have to change the slot in nif scope as well or just in sseedit i rember doing something liek that before and it didnt work but its bee nages since i messed with the idea of alternate slots
  3. trying to figure out the best way to get my skin a khajiit mod working so you can have a khajiit body under your normal armor and the best idea ive been able to come up with is to make a varient race, similar to vampires that is swaped out when you wear a armor token but was wondering if anyone had an idea script wise how to do this?
  4. trying to tweak some mods like Cross Cybernetics and Synth Swap with a patch that gives them the power armor protection vs crippling, ie if a limb is crippled in power armor you can still use it normally, cause you know, exo-suit but i cant find where this effect is anyone know?
  5. It was pretty easy to find a good color since nifscope lets you choose from a color wheel, pretty satisfied now with the results. what do you guys think. The only other thing I can think of would be to add some kind of smoke effect to make it look more ghostly maybe find whatever the enchant is for the Ebony Mail of Boethia and try recoloring the effect FX nif? Thoughts?
  6. that was perfect just what i needed, i presume lighting is also where id look to give it that blue glow effect of the ghost blade?
  7. Been around the net a few time but i think all the tutorials are out of date so i figured i'd just ask. I'm trying to make armor like the Ghost blade that's transparent with a blue glow (and no i don't want to body to be visible under it like bound armor when wearing the armor that entire part of your body it covers is ghost like. BUT ONLY that part i know about Legacy of the Dragonborns Ghost Helm which makes you Spectral but this is only for that item.) So rather then say what i did let me just ask, how do i make a particular armor piece transparent?
  8. Been trying ti get thisworking a while figured id ask. What i want to do is making so when you loot ghosts they drop spectral gear that has an effect like spectral enemies but just on that armor piece i was able to get the effect to load on equip but it turs you spectral not just the item but there has to be a way to apply the spectral effect just as an armor vfx. Any ideas?
  9. the meshes do need to be converted. Though its pretty painless i have a self converted animated clutter in my load order
  10. How are they going to prevent EXE changes, when they don't(and wont) make any changes to the EXE? no aparently bethesda change creation club to put it in a sub folder as opposed to changing the Exe, or so thats what i'm hearing.
  11. also 2.0.6 is live, maybe hopefully this will be the last time as wanst the newest built supose to prevent EXE changes?
  12. nope runtime 1.5.23 procs an error with SKSE64 2.0.5
  13. Been having some trouble getting this to work, i'm working on a set of spectral armor, basicaly armor woven from ectoplasm so i want it to have the ghost/philter of the phantom fx but have jet to figure out how to get it to work anyone have any advice how to make spectral armor?
  14. solution get! So contacted the authors turns out, if anyone else has a similar problem, just run the regular fallout 4 launcher.
  15. So I recently lost the HD fallout 4 was on and had to reinstall onto a backup with a different letter, while fo4 is working Fo4edit is still trying to find the non existent HD, I deleted and installed it fresh but it's still doing the same thing how do I reset its directory search for a new initialization
  16. For my synth overhaul I want to update the food court in the institute to add more flavors of food packets but for the life of me i cant find what leveled list includes the default institute food packet, anyone have any insight?
  17. been seeing this on some lets plays ive been watching but can figure out the mod that does it, anyone know what mod(s) let you loot feral ghoul and supermutant clothes
  18. oh you poor poor soul, to live a life where you cant see your olwn legs when you look down, your own body, what a horrid existance to be so obease that anything below the waist is fantasy to you. But my friend i assure you for 99.999999% of the population when we look down we can see our own feet, it really helps putting on shoes, but I can't really blame you if your so obease all you see is rolls of fat and forgot what the wonders of feet actually were. You poor soul.
  19. you'll just have to remember to set F04 to only update when youlauch the app in the properties in steam
  20. Working on a mod that lets you skin enemies and wear their skin, mainly for beast races oweing to the entire Khajiit fur trade black market so what i'm trying to figure out how to do is 2 fold on equip of a skin item check what is the worn armor in the same node (body, hand, feet) and unequip it and show it in inventory on equip, the items equipped (and any enchants on it) becames the new defaul worn armor for that node hand,s feet or body) any ideas?
  21. a general rule of thumb is that any muddle with GO atthe end is the world model its a pretty standard Betheda staple
  22. looks promising, thanks I'll take a look at it closly
  23. i made a mod liek this ages ago evengave you the option to have the boob plates on males http://www.nexusmods.com/skyrim/mods/70880/?
  24. I'm trying to make my time scale and gobal changes mod work for consoles and existing saves without the command console but i've hit a wall i need some way in game to change the time scale global variable this is set on new game load or via the console with set timescale to xxx but obviouslu consoles cant use the dev console nore can unmodded survivalist so i need some way to change a global with a in game item, Ideally i'd also like to call a message box that would tell you the value of that global so you can check it at any time as well. Hell if I can get the former working i could build a system so people could customize their time scale. My default is 6, the game uses 20 but i'd love to let people sett it to 1 or 30 or what ever the hell they want. Any thoughts?
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