GamerRick Posted July 15, 2021 Share Posted July 15, 2021 (edited) I can't find anything and yet and am hoping it may be something not obvious, like a command that lacks the words Faction and/or Evil. THanks. EDIT: I want to make Caesar's Legion Factions evil either by MCM option or automatically after the player visits Caesar and their rep becomes Vilified. Why? Because I don't like the fact that I can wipe 'em out and still lose karma taking their stuff. Edited July 16, 2021 by GamerRick Link to comment Share on other sites More sharing options...
GamerRick Posted July 17, 2021 Author Share Posted July 17, 2021 (edited) UPDATE: I created an ESP that just sets the various Caesar Factions to Evil, but it ain't working. I also unchecked the "reports crime" box. I just slaughtered everyone at the Fort, and am looting the various foot lockers, I am still getting dinged on Karma every time I do. I already have a hotkey that allows me to get info on what the cursor (cross-hairs) is pointing at. It will show the NPC or Faction that is set to be the owner of that object (or in an interior cell, the owner of the cell), and I can verify that FootLocker item is owned by the Caesar Faction that I changed to evil. There is (evidently) no script command that will get/set the "Evil" status of a faction. So, no way to debug this that I can see. I just hate losing Karma (out of principle) looting from a faction I have always thought of as being evil. Edited July 17, 2021 by GamerRick Link to comment Share on other sites More sharing options...
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