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texture width being reduced by half when saving as .dds in photoshop


hyperactivechild

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I have worked with .dds files before , but never had a problem like this. After editing the image, I go to save as .dds, using DTX5 w/alpha, using existing Mip maps, and the file ends up with only half of the wanted width. example can be seen here When I try to save as 1024 x 1024, end up with a 512 x 1024 image. The image is not reduced by half (ie. squished) but cut in half.

 

help much appreciated

 

thanks

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I had something like this a couple years ago messing with fo3.

 

Scale the image up to a 2048x2048 and then save. Reopen and scale back to 1024x1024. then save again. I hope that does it. I know it is'nt much but it worked once maybe it will again.

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