DaemonGrin Posted July 2, 2013 Share Posted July 2, 2013 The mod I am making I don't want to set the lvls to anything specific on the enemies so I was looking at the pc level mult and just want to check if I get it. Level Mult = what to multiply the character lvl by this is where I want to make sure I understand calc min = if I make it 1 does that mean the enemy will always be atleast 1 level higher? and calc max = the highest level above the player it can be? I want them to be tough but not break a controller tough so what would be a good setting for those experienced? I currently have a protectron that is set up with mult 1.2, min 1 and max 2 (min and max are set at that temporarily until I know what exactly they do). Thanks,Geoff Link to comment Share on other sites More sharing options...
SeraphimKensai Posted July 2, 2013 Share Posted July 2, 2013 Level Mult = Actor Level +/- (Integer) *examples: 2, 9, -3. Means the actor will be 2 levels higher than the player, or 9 higher or 3 levels lower. calc min = means the lowest possible level of the actor. example 1 would make it so this actor can be lvl 1. leaving it at say lvl 40, means thats the lowest level it will be in the game, note you can be lv 1 and encounter an npc at lvl 40 if its "calc min" is 40. calc max = the highest possible level of the actor. basically a level cap so you don't have a lvl 100 skeever or whatnot. Link to comment Share on other sites More sharing options...
DaemonGrin Posted July 2, 2013 Author Share Posted July 2, 2013 lvl 100 skeever Had to quote it made me laugh. Thanks! Geoff Link to comment Share on other sites More sharing options...
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