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For the love of god, HELP


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that's gonna be kinda hard to do if he has already deleted the mods effected, even a reinstall of all mods, there is no way to get the data back in exact position, it appears as though a complete reinstall of the game may be needed. I just spent 12 hours messing with the various radius mods, UI mods and xml types only to end up trashing my game software to a point of no return. sorry, I wiped the data and cleaned up the OS to remove .net links to xml's listed in the registry files and visual basic entries. not going to ever use a radius mod just to check stuff for others ....again. to make things too difficult as this is just is not worth any ones trouble. it's a fine application if you like to use it but many other mods will not work with radius types, a lot of interface things require the default pipboy3000 to be there and operational.

 

users choice. adivce is to read the pros and cons of the mods from the authors before use.

he may get lucky.

kitty.

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what do you mean by radius do u mean readius? I run the readius mod and have no trouble what so ever but then again i did read the readme file that tells you how to uninstall it so you get your pipboy3000 back. @BigdaddyBioshock in the future make sure you read either the readme your mods come with or the mod description on the nexus to look for things that may get you caught in a wierd situation. hope you fix your problem and are able to play Fallout 3 for the fantastic game that it is,

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Pipboy Readius installs a new animation for the Pip-Boy to make the character look at the hand instead of the forearm.

The animation is saved as:

meshes\characters\_1stperson\locomotion\male\pipboy.kf

and

meshes\characters\_1stperson\locomotion\female\pipboyfemale.kf

Deleting those two files should restore the original animation.

Edited by TheNeglected
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