Inazuma22 Posted July 5, 2013 Share Posted July 5, 2013 Well my game was running fine at 130 mods then i installed the uncut content mods and the game took a s#*! on it self. Alot of the textures flicker so i uninstalled the mod it worked but then 5 mins in it started to flicker again so i went into nexus mod manager and enalbed archive invalidation and i even checked the .ini and all the text is in there. I even tryed a custom fix that i found on the nexus mod site and that dident work. This is really Fing me off since this is like the 3rd time i had to do a clean install on the game and the game was running so good with 130 mods and it dident even crash! well heres my load order if it helps. This is what it looks like. This what always happens with nv. I install it i install mods runs amazing for like a couple of weeks then out of the blue this stuff happens or the game crashes. http://i.imgur.com/K5pAS8o.jpghttp://i.imgur.com/VJYTj9E.jpghttp://i.imgur.com/oGt6Qcw.jpg GameMode=FalloutNV FalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1Caliber.esm=1CaliberXhonesthearts.esm=1CaliberXgunrunners.esm=1CFWNV.esm=1FOOK - New Vegas.esm=1FOOK - New Vegas DLCs.esm=1More Perks.esm=1NVEC Complete.esm=0NVEC Complete + NVCE.esm=0NVEC BugFixes + NVCE.esm=0NVInteriors_Core.esm=1project nevada - core.esm=1Project Nevada - Equipment.esm=1rePopulated Wasteland.esm=0ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1Project Nevada - Cyberware.esp=1Niner.esm=1UWHNV-Core.esm=1JIP Selective-Fire.esm=1Lone Gunman's Tools of Trade.esm=1NSkies URWLified.esm=1AWorldOfPain(Preview).esm=1NVInteriors_ComboEdition_AWOP.esm=1Interior Lighting Overhaul - Core.esm=1Interior Lighting Overhaul - L38PS.esm=1NVInteriors_Urban_Edition_AWOP.esm=1NVInteriors_WastelandEditonAWOP.esm=1FreesideOpen.esm=0Mission Mojave - Ultimate Edition.esp=1MMUE-CP-Electrocity.esp=1MMUE-CP-NVInteriors.esp=0MMUE-CP-rePopulated.esp=0DarNifiedUINV.esp=1CASM.esp=1Readius_NV.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1populatedcasino.esp=0GoodspringsPlayerHome.esp=1UHNV.esp=1UHNV-Dead Money.esp=1UHNV-Honest Hearts.esp=1UHNV-OWB.esp=1UHNV-Lonesome Road.esp=1UWHNV-Addon-DLC.esp=1UWHNV-Addon-GRA.esp=1UWHNV-Addon-FollowerHome.esp=0FOOK - New Vegas.esp=1FOOK - New Vegas DLCs.esp=1MMUE-CP-FOOK.esp=1Project Nevada - Dead Money.esp=0Project Nevada - Honest Hearts.esp=0Project Nevada - Old World Blues.esp=0Project Nevada - Lonesome Road.esp=0Project Nevada - Gun Runners' Arsenal.esp=0More Perks Update.esp=1ZZZZ--APB_221S_By_Nokturnihs.esp=1AG Supplementary Uniques-AllInOne.esp=1AG Supplementary Uniques-GRA.esp=1M14.esp=1PancorJH.esp=1DragonskinTacticalOutfit.esp=1DragonskinNCRPersonnelWearingOutfits.esp=1Neckchains.esp=1NVC_Misty.esp=1NVWillow.esp=1SunnyCompanion.esp=1WeaponModsExpanded.esp=1Project Nevada - WMX.esp=1WMX-DeadMoney.esp=1WMX-HonestHearts.esp=1WMX-OldWorldBlues.esp=1WMX-LonesomeRoad.esp=1WMX-GunRunnersArsenal.esp=1WMX-ArenovalisTextures.esp=1WMX-PreOrderPackClassic.esp=1WMX-PreOrderPackCaravan.esp=1WMX-PreOrderPackMercenary.esp=1WMX-PreOrderPackTribal.esp=1EVE FNV - ALL DLC.esp=1WMX-EVE-AllDLC.esp=1Project Nevada - EVE All DLC.esp=0MMUE-CP-EVE.esp=1Vurt's WFO.esp=0Fellout.esp=0UWHNV-Addon-Time for Bed NV.esp=0Zombie Serenade.esp=1NVEC NVCE PN COMBO Patch.esp=0NVEC Complete NVCE FOOK Patch.esp=0NVEC NVCE PN Equipment Patch.esp=0NVEC NVCE PN Cyberware Patch.esp=0UWHNV-Addon-NoCompanionsRoom.esp=0EVE FNV - NO DLC.esp=0EVE FNV - NO GRA.esp=0Duplet.esp=1AN94.esp=1AKS74u.esp=1BM4A1.esp=1CShotgun.esp=1Wasteland Survival Hideout.esp=1Type3MClothing.esp=1AidansMergePatch.esp=0CFW-DLC.esp=1Stimpack.esp=1357retex.esp=19A91.esp=1AEK971.esp=1AK74.esp=1C1849.esp=11911.esp=1CAWS.esp=1HomemadeSMG.esp=1Uzi.esp=1M37Ithaca.esp=1Makarov.esp=1MaresLeg.esp=1Mateba.esp=1MauserC96.esp=1MP412REX.esp=1PPSh41.esp=1Remington870SO.esp=1SW38S.esp=1RagingBull.esp=1Millenia_Tokarev.esp=1HKUSP.esp=1VSS_Vintorez.esp=1Prospectorshack.esp=1Homemade Gauss Rifle.esp=1WMX-EVE-NoGRA.esp=0WMX-EVE-NoDLC.esp=0Project Nevada - EVE No DLC.esp=0Project Nevada - EVE No GRA.esp=0PortableCampsite.esp=1UrgeWasterScarf.esp=1QS_Blackwolf_NV_Backpackmod.esp=0NVBabyDeathclawCommander.esp=1Hedszot's Weapon Pack.esp=1ASVAL.esp=1NSkies URWLifiedOWB.esp=1NSkies URWLifiedHH.esp=1NSkies URWLifiedDM.esp=1ILO - A World of Pain.esp=1ILO - GS Shack.esp=1ILO - NSkies URWLified Patch.esp=1ILO - NVInteriors Project - AWOP.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1Ww2K98.esp=1NewVegasBounties.esp=1ScottmackWeaponPack.esp=1NV Interiors - El Ray Motel.esp=1NV Interiors - West Vegas Fringe.esp=1NV Interiors - Cottonwood Cove.esp=1YangtzeCompound.esp=1High Roller Suite.esp=1WastelandLoaderShack.esp=1NewVegasBountiesII.esp=1L96.esp=1FreesideOpenPatch.esp=0AWOPFSOPatch.esp=0NewVegasBountiesFSOPatch.esp=0outsidebets.esp=0awilderwasteland.esp=0athornysituation.esp=0kochandbohr.esp=0BuildableBotsNV.esp=1MergePatch.esp=1 Link to comment Share on other sites More sharing options...
DaemonGrin Posted July 5, 2013 Share Posted July 5, 2013 I've only seen textures do that when the texture path is wrong. Are the items that are flickering from the cut content mod? Link to comment Share on other sites More sharing options...
Inazuma22 Posted July 5, 2013 Author Share Posted July 5, 2013 Oh it was the buildable bots mod that was cuasing the texture flickering. Link to comment Share on other sites More sharing options...
BrainFever Posted July 7, 2013 Share Posted July 7, 2013 (edited) EVE is included and integrated into the NVEC's esm, therefore patches for EVE(like Project Nevada's one or WMX's) are not needed. Don't know if those patches cause problems, conflicts or instabilities with NVEC and I guess they have nothing to do with the flickering textures problem, but fact is they don't need to be there anyway. Edited July 7, 2013 by BrainFever Link to comment Share on other sites More sharing options...
Inazuma22 Posted July 7, 2013 Author Share Posted July 7, 2013 Some of the mods in the load order have a 0 which means they are disabled. I dont use NVEC it causes too many problems Link to comment Share on other sites More sharing options...
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