TheModernStoryteller Posted July 10, 2013 Share Posted July 10, 2013 Discover the Forgotten City:a beautiful new city, rich with history, secrets and treasurea dark, haunting story about the human conditionstunning plot twists you'll never see comingan epic physics puzzle with multiple solutions and moral implications25+ characters, each with extensive dialogue and their own stories and questsFeatures:Lore friendlyWill be fully voiced (expressions of interest welcome!)Different endings reflect player choices1 - 5 hours of gameplay Link to comment Share on other sites More sharing options...
jackowonderful Posted July 10, 2013 Share Posted July 10, 2013 looks cool. Link to comment Share on other sites More sharing options...
Halendia Posted July 10, 2013 Share Posted July 10, 2013 Looks interesting enough, but what really caught my attention was the promise of puzzle and that choices actually matters! Link to comment Share on other sites More sharing options...
Nudedragon Posted July 10, 2013 Share Posted July 10, 2013 Looks fantastic to me, love the style. I'd offer to voice act, but I've never done so before. Link to comment Share on other sites More sharing options...
TheModernStoryteller Posted July 17, 2013 Author Share Posted July 17, 2013 Thanks for the support. I'm keen to hear from anyone interested in voice acting, whether they have experience or not. (How would anyone get experience, otherwise?) There is a handy guide on voice acting here: So, by all means post here if you're interested in one of the 25+ NPC roles in this mod! Roles up for grabs include: 1. An Imperial Treasure Hunter with a grave personal problem (female)2. A good natured Nord farmer, with a pet hate (male)3. A warm, elderly Imperial Jarl, with a mean streak (male)4. A sleazy, obnoxious merchant with an intriguing proposition (male or female)5. A "retired" Dark Brotherhood assassin (male)5. A Link to comment Share on other sites More sharing options...
Vulon Posted July 17, 2013 Share Posted July 17, 2013 I have the bad habit of jumping at every single opportunity for voice acting and ending up with a massive workload to waft through, but...screw it, I'd be happy to contribute. :P Here's a few samples -- Speaking Voice Interesting NPCs - Bodyguard Link to comment Share on other sites More sharing options...
mindw0rk2 Posted July 17, 2013 Share Posted July 17, 2013 (edited) I already see from dungeon design alone that its going to be quality work. Ill be tracking the progress :smile:Few questions: 1. Where this city is located and how we'll get there?2. At which level recommended to start it?3. Will there be any bosses or unique enemies?4. Is it your first dungeon mod?5. Will you add enough light sources for people with realistic lighting mods? Edited July 17, 2013 by mindw0rk2 Link to comment Share on other sites More sharing options...
TheModernStoryteller Posted July 17, 2013 Author Share Posted July 17, 2013 Vulon, thanks for stepping up! I'll contact you once I've finalized dialogue scripts, which should be a couple of months away. Link to comment Share on other sites More sharing options...
TheModernStoryteller Posted July 17, 2013 Author Share Posted July 17, 2013 Mindw0rk2, thanks for your post. To answer your questions:1. This city is located in ruins in The Reach, and you'll be directed there by a courier with an urgent message.2. Players can start at any level.3. There are a few bosses and unique enemies. Most of them have unique scripts and dialogue. Some have unique spells. Killing them (not always necessary) may have repercussions.4. This isn't so much a dungeon mod, as a "city & quest mod", although the teaser trailer doesn't make this clear5. Realistic lighting mods shouldn't be a problem. Thanks to your suggestion, it's now on my exhaustive list of things to test before release. Link to comment Share on other sites More sharing options...
yic17 Posted August 8, 2013 Share Posted August 8, 2013 Looks awesome. Bookmarked for future tracking. =D Link to comment Share on other sites More sharing options...
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