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Is the Collections feature going to have version compatibility management?


solonlost

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The Mods List on Nexus should be Version Specific for Every Game,

so that when searching for mods, the FIRST thing you do is PICK the Game version you have.

Then only mods that work for that version should be listed, including Collections.

 

As is now I spend time trying to find mods that work with my version of a game,

out of the Ton of mods made since the first release of the game.

Then I have to spend more time testing each mod, to see if it works or not.

And if there are more than a few, I am thrown into a Grind of wack a mod.

 

I really like to use mods, and appreciate the creators time and talent.

But all Mods should state the Game Version they are made for,

because creators taking time for this little step, saves users boo koo Hours of fiddling,

when they would rather be playing.

AND isn't that what mods are for in the first place ?

it really isnt so difficult for you to exercise some due diligence and ensure that YOU download the correct mod for YOUR game.

or, perhaps it is.

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Some skyrim mods have been aboned for years and still work. Some do not. And for some there is even a patch mod by a differnt modder and an actual collection has to include both. To save a valuable major mod slot it may even include information to merge both mods on the the player system, if that can be done. Some mods are totally overwriten by a updated version from another modder, but you have to download both as respect to the original effort. Totally waisting a slot if not merged. The collection may even merge totally different mods to save space. And compatibility mods for large mods like open cities. A collection should have its own version number but (optional) not auto update the included mods. That should be hand picked and tested before public collection updates by the collection curator. Because a mod update, not only a game update, can cause compatibility problems with other mods.

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