Zorkaz Posted August 10, 2021 Share Posted August 10, 2021 I have an NPC that uses a simple "Follow player" AI package.I don't want this NPC to follow the player into ANY interior. But how would I script this without using an intensive loop script? Link to comment Share on other sites More sharing options...
TheFirstEnD Posted August 10, 2021 Share Posted August 10, 2021 In the condition table of the package you can add the condition isininterior==0 on the player. Link to comment Share on other sites More sharing options...
Zorkaz Posted August 10, 2021 Author Share Posted August 10, 2021 Doesn't help if I won't use EvaluatePackage Link to comment Share on other sites More sharing options...
LarannKiar Posted August 10, 2021 Share Posted August 10, 2021 Doesn't help if I won't use EvaluatePackage As far as remember, it happens automatically in every 10th second. I guess you need to write a script if you'd like to keep that NPC out of all interiors. Is the "Treat As Player Follower" box is checked? If it isn't, I'm not sure the NPC would follow you through load doors. Link to comment Share on other sites More sharing options...
Zorkaz Posted August 10, 2021 Author Share Posted August 10, 2021 No, the companion will always follow you if you are using the default FollowPlayer package. Unless you'd check the teleport option out. Link to comment Share on other sites More sharing options...
LarannKiar Posted August 10, 2021 Share Posted August 10, 2021 No, the companion will always follow you if you are using the default FollowPlayer package. Unless you'd check the teleport option out. Sorry, I mixed them up.. Link to comment Share on other sites More sharing options...
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