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YOUR character...the enemy


jonesjoshuar

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In my mod, a quest i will eventually like is to reduce a player to beginning state (in terms of armor, weapons etc) You are put on trial and thrown into a dungeon. You face trials. If you survive the trials and show you are changed, you are pardoned. The final test, I want you to have to "face yourself". So you battle yourself. Your "doppleganger" has all of your eq and thus decked out. Kinda of a test how good you are. Is your character only as good as his equipment? Are you smarter? etc.

 

I know c++, and i know the armor part is doable. Removing your stuff and throw it on a npc. I am not sure if the CS script syntax supports copying a player in this regard. or perhaps someone has already done this work and can point me to it.

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The script command 'Player.CreateFullActorCopy' should work.

Yep, although some additional scripting to the clone might be needed, and the clone should probably be made before you go though all this in order to be one of those "face yourself as you were" kinda things. The scripting for this can be a bit complicated, but the real challenge of all this is pretty much everything else other than the clone. Knowing C++ doesn't help in the slightest since Oblivion uses it's own scripting language, and actually knowing another script syntax might cause more confusion when you try using Oblivion's syntax. I would focus on getting the major portion, the dungeon, the trials done before really being concerned about this clone. Afterall, the dungeon, the trials, and everything is really what your mod is about.

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I know almost the same exact thing happens at one point in the shivering isles quest line, except your doppleganger has a special weapon. Maybe you can take a look at that script and modify it to fit your needs?
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I know almost the same exact thing happens at one point in the shivering isles quest line, except your doppleganger has a special weapon. Maybe you can take a look at that script and modify it to fit your needs?

yep, and it was flipin hard too. toughest fight ive ever fought in fact

sound slike a good idea, but some people have MONSTER equipment and trying to kill yourself(if you get my meaning) with a steel longsword and rusty iron cuirass may be next to impossible

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I know almost the same exact thing happens at one point in the shivering isles quest line, except your doppleganger has a special weapon. Maybe you can take a look at that script and modify it to fit your needs?

yep, and it was flipin hard too. toughest fight ive ever fought in fact

 

Not just yeah, Hell Yeah! I did SI after I had completed the main quest and most of the side quests, at an Ely's Uncapped level in the 60s and with skillsets mostly near the 200 levels. That chick nearly kicked my A$$ and it was certainly one of the longest battles in the game.

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I know almost the same exact thing happens at one point in the shivering isles quest line, except your doppleganger has a special weapon. Maybe you can take a look at that script and modify it to fit your needs?

yep, and it was flipin hard too. toughest fight ive ever fought in fact

 

Not just yeah, Hell Yeah! I did SI after I had completed the main quest and most of the side quests, at an Ely's Uncapped level in the 60s and with skillsets mostly near the 200 levels. That chick nearly kicked my A$$ and it was certainly one of the longest battles in the game.

 

 

I thought it was amazingly fun, My jaw dropped when she did Midas' Holy burst, and I started cursing Evelynne's Doppleganger out right there. What an epicly 2 hour long battle that was, and I BARELY won.

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I know almost the same exact thing happens at one point in the shivering isles quest line, except your doppleganger has a special weapon. Maybe you can take a look at that script and modify it to fit your needs?

yep, and it was flipin hard too. toughest fight ive ever fought in fact

 

Not just yeah, Hell Yeah! I did SI after I had completed the main quest and most of the side quests, at an Ely's Uncapped level in the 60s and with skillsets mostly near the 200 levels. That chick nearly kicked my A$$ and it was certainly one of the longest battles in the game.

 

 

I thought it was amazingly fun, My jaw dropped when she did Midas' Holy burst, and I started cursing Evelynne's Doppleganger out right there. What an epicly 2 hour long battle that was, and I BARELY won.

And for us massive cheaters... There is no winning that battle without console. Hard to do anything when the opponent you're fighting has a constant restore health 100, restore mana 50, can cross the whole room in 4-5 frames (with the help of a buff), and a touch of death spell, among other neat gems, like paralysis, damage fatigue, damage speed/strength, silence, weakness to magic. In short, I usually got pwned in less than 30 seconds.

 

Might be why you might want to consider using something other than a straight copy of the player. Although the player copy can be fun, it ends up having access to all your spells, all your equipment (that is carried), which can, for some, lead to an unwinable situation, or worse if they have spells which are designed specifically around the player.

 

But really, as I already said, the clone fight is the least complicated part of this mod. You can probably figure all this out in the month or two it takes to do the other parts.

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heh. You should note...and this sounds kinda bad. I own SI but played it little. I havent even completed it to be honest. I love modding more than i do playing. Sick and weird I know. I have been working on a home for awhile and I keep thinking...why start over when i havent even finished this castle? Thus starting my modding obsession.

 

As for the trials and things, i have it all done minus the npcs. I have the dungeons done. The court. etc. I have another "boss" in place of the doppleganger. It was an idea i kinda liked. Balance issues are in place. For one, Mages would have an advantage, though i found a way around that. The armor is even crappier (at first) then the chargen stuff. The more you risk in the trials the greater the rewards. Thieves will find their acrobatics will help them get things to aid them. A fighter's endurance will give them time to find things. A mage's intelligence and will power will aid some of the rewards of exploration. Making other enemies easier.

 

If SI has done something similar, then i will forgo it. I wanted a different feel and experience. Thanks for the help.

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