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Boss171

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  1. Hi all, I'm looking for this huge mod that adds among other things ships around the coast of cyrodil. Its on file front and called something a bit like "imperial commerce" i think. its MASSIVE and is based around rebuilding the elder council. thanks, Boss
  2. hi all, i was wondering if there any mods that include sae monsters, ive done serveral extensive searches but i cnt find aything
  3. vanilla=chorol, easily i live in a few different houses, i live mainly in vanilla frostcrag, and ive dl a load searching for a new 1. btu none of the m really suit me likie frostcrag did, so its time to lock the doors, pack the bags, and upgrade! then unpack allof it again
  4. how guards reserve the right to emplace fines for mass unprovoked genocide
  5. i tend to carry between 40 and 80k, on 4 atm due to expensive weps an housing. my monet making scheme id to don the gray cowl, head to arcane uni and kill allapprenitices, nick their daggers and sell em on.i know im, comparitevly dirt poor, but ive been thinking, in the game world amny amounts of money would be unimaginable to npc, if they werre real,as they say 5 gold as a years wages
  6. id love to do some writing for the mod, really. however, i have no skillin the actual technical stuff at all, so if some one snt me something like: sorry, could nt do that quest, the Ac balance would mean that the mahjigger files would need new cell scripting, my response would be along the lines of um,....yeah.....of course. idea for how you obtain the island ALSO, IF YOU DONT LIKE ANY OF THSES IDEAS AND WULD RATHER DO OTHER ONES, THATS FINE I SORT OF FEEL LIKE IM TRYING TO STEAL YOUR MOD, SORRY when you talk to people and ask after "rumours" they say,: have you heard about the Juneflower, its a ship headed for a new world, where crops are plentiful and the sun always shines, its getting ready to leave from the water front, which triggers a quest where you have a to prove your a worthy passenger, and so on. on arrival, its not quite what you had in mind. its all forest, with wild beats and native tribes. here comes the fist decision, you can either befreind the tribes, rising through their ranks to become cheiftan, or begin to wipe them out. if you choiose to befrend the tribes, you have to prove your self by going hu ting with them, succeed and you began as a Tribesman. you gain welath and ranks by going to chop wood, mining, and if your armorer skill is high, creating weapons and ramour, helping them grow crops. and so on. when you reach cheiftain, more settlers come, and try to turn the island into new imperial city. you can either choose to resist vehemently,going on mission to pioson water and crops, kill live stock and flood villages. or you can choose to join them, and hepl them build a new society, as i wil; describe in a the other option, of wiping the tribes out(minus the stuff involving tribes) Wiping the tribes out, now, its not stricly wiping them out. you can either choose to go to war, but its more like burning religious artifacts and sites, destroying mines, and a few small skir mishes, and eventually subjagating them as your slaves. Or yoo can chooseto befriend them and turn them over to your way of thinking, with speech craft and showing off orgign and speels and house biulding, etc, bnut not actually joining the tribe. eventually you become friend and work tghether to build a utopia The "bits minus the tribes" this is afetr either subjagting the tribes, converting them or choosing to hepl the new settlers (as cheiftain) You must build a new city, and first off all you must clear the are. youhav to cut down trees with axes, the sped of your cutting is determined by your strength and blunt skill, also you must clear out wild beasts. once this is done, you must make fields and irrigation systems, the effectiveness of which is determined by alchemy and armorer skills respectively. you must go collect wood for houses, the better woods(offering more warmth and strenght0 ae found deeper into the woods, and are harder to find the basic forest edge woods. you must keep building ho mes, sorting out quarrels, clearing land and mining for more pipes and wepons until yopu have a fair sized town. Farming to farm, first you must clear an area and plant a field. then you must collect seeds or leaves or whatver,and plant them. they have a base 505 chance of growing when they can be harvested ans old. this chance can be improved with irrigation pipes. each field has a maximum of three pipes, each giving a bonus to the chance of succesfully groing plants. pipes have different effectiveness. a pipe made by a novice armoere will give a 25 bonus, and apprentice as 5% one, an expert an 8% one, and a master a 10% one. also they will need reairing, a novices each day, an apprentices once a week, an experts once a month, and a msters once a year. ipes can be made of iron or steel, steel ill ad a 5% bonus to growth chance. Metals and mining in the ilands forests there are many natural caverns where there metals. the most common one is rion, which can be made into steel at a forge, found in a town or village or city, it is just liking repairing a weapon, it starts at zero and you must get it to a hundred, a with all the usual armoere bonusses. they way metal woks is it is found in peices, and different objects will need different amounts of peices to create. to mine metal you must get a pickaxe, and strike a metal vein with it. iron wil be there 90% of the time, other metals differ. to create a mine, click on the place on the map and select "create mine" npc will then go there and mine for you, getting more metal,but you have to pay them wages. metals iron steel(iron) dwarfen bronze white nikiliuem ebony gold ill touch on house making, making objects and weapons, commerce and anythingelse some toher time if you want me too right now my fingers hirt too much:)
  7. i have no skill waht so ever in actually creating mods, but i am interested in the ides behind them , storylines and tht. how does this sound: if your infamy is bellow 20, then you are approached and asked to follow him to a location, where a governmant official appeals to yourbetter nature, asking you tomperform duites for cyrodil and join the Night Hawks black ops. howvere, if your infamy is above 20; you get a guy coming up to you, telling you that he is" a repesntative of the empire, and that he needs you to folow him toa location in oneof the cities, to a conference. on arrival, you are lead in to a large biulding, with a hall, kithcen, bedrooms, etc. you get told to rest in the bed until the confrence begins, you do. when you awake, you are on the floor in the hall you are surrounded by corspses and blood, with a legggionarey ahouting at you, there is a blur confusion, and you are auto transported to prison. after an hour or so in prison you are visted bynsome guards and a memeber of the council. you are old that you murder some of the most imprtant people in the empire, and are to be executed. unless....they proceed to tell of the empirial Night Nahwks, the black ops organisation that carry out the more unsavoury work of the empire. if you choose to join, your life will be spared. you say yes, which kicks offthe questline, from a base of operations in te wilderness between bruma and the impr. city. this is just a start, but what do you think of it? thanks for asuch an interesting topic
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