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Dumb Question


Aarikku

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Sorry if this has been asked somewhere else (and it seems so simple that it must have been) but I can't find the answer. :P

 

I'm trying to make a plugin that introduces a couple NPCs who possess items from a different plugin. However, when I start Skyrim, the newer plugin seems to forget everything that I used from other plugins. (Modded weapons, armour, hair colour, etc.) and upon reloading the plugin, all of the non-base game items have been removed from the NPC's inventory and character gen data and the like.

 

It seems like anything that I reference from a non-master file gets removed when I exit Creation Kit.

 

There has to be a fix for this, since I know of plenty of mods that compile more than one other mod.

 

Thanks!

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No need to duplicate anything. It only leads to multiple copies of the same thing. And if those are player usable you end up with too much inventory/crafting clutter.

 

Best solution to using content from other mods when those mods will be necessary for use anyway...

 

http://isharameradin.zxq.net/MakingAPlayerBasedMannequin.html#ESPparents

The linked subsection is all you need to read.

Ignore the rest unless you're curious but the rest isn't necessary to what you need.

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