phoneyLogic Posted March 4, 2009 Share Posted March 4, 2009 this depends on it, how the mods are made.if they change content which they use both the same time, yes it could be conflictingbut youll have to try it out its difficult to say something without knowing the mod itself :unsure: the problem with Dall's apartment mod was something like that:some doors link from one "cell" to another "cell"eg. the interior of your megaton house is not in megaton, its in a completely different "cell" (call it worldspace)this link to the cell was harmed, so you couldnt travel between the cells but its of course possible that two similar mods can work together without problems...they should ;) Link to comment Share on other sites More sharing options...
Michlo Posted March 5, 2009 Author Share Posted March 5, 2009 Not Possibly Causeing Your Problem But Acording To My Mod Manager CrossRepairArmor.espCrossRepairWeapons.esp Conflicted Each Other ? They didn't for me until I added the new updated Xrepair. I need to remove these from my mod list. Cheers. Link to comment Share on other sites More sharing options...
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